Hyper Scape

Includes a new Active Fire Mod System, Aim-Assist, Anti-Recoil, Tap Fire, Hyper Hop, Auto Sprint and Hair Triggers. All Button Layouts & More!

We will not be responsible for all the complaints and angry reactions from other gamers you're probably going to get for using these Mods😄

​ℹ Introduction

The Hyper Scape GamePack features an exclusive new Rapid Fire System that changes speed depending on how hard you pull the trigger. All the FPS favorites are included: Rapid Fire Adjustable, Anti-Recoil, Tap Fire, All New Aim Assist Mods for ADS & Hip Fire, Stick Drift Removal, Hot Swap, Crouch Shot, Slide Shot, Strafe Shot, Easy Drop, Hyper Hop, Auto Ping, Auto Reload, Reload Cancel, Quick Scope, Gyro Boost, Auto Sprint, Hair Triggers and a much requested Bumper/Trigger Swap.

​✅ GamePack Author: LegitCloudzzz ✅ Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows ✅ GamePack Community Support: Click Here 👈Questions, Help, Requests.... ✅ Cronus Zen Private Discord Server: Click Here​👈Visit the #rules channel⛔

​🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.

​🛠 How to Setup this GamePack

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.​

​⚙ GamePack Configuration Interface (GCI)

The GCI either pops up up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.

GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.

Hyper Scape: Gamepack Configuration Interface (GCI)

​🔲 Zen OLED Menu System

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS
Community GamePack OLED Mod Menu System

All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

​♻ Screensaver

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.

Press Play for Screensaver Demo

​🕹 Quick Toggles

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.

Note: When a Mod is disabled, any associated Quick Toggle is also disabled.

Quick Toggle

Action

Hold LT/L2 & Press D-PAD UP

Active Fire Mod

Hold LT/L2 & Press D-PAD DOWN

Anti-Recoil

Hold LT/L2 & Press D-PAD LEFT

Auto Scope

Hold LT/L2 & Press D-PAD RIGHT

Jump Move Mod

Hold LT/L2 & Press VIEW/SHARE

Global Kill Switch

Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE

​🎯List of Mods

​🎮 In-Game Button Layout

All default Hyper Scape button layout options are available in this GamePack including Bumper/Trigger Swap. Use the GamePack Configuration Interface (GCI) in Zen Studio or Cronus Zen's OLED Screen to access the OLED GamePack Menu to select the layout you are using in-game.

This will automatically adjust and remap all Mods to your preferred choice.

This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.

  1. Press the MENU/OPTION button on your controller

  2. Select SETTINGS

  3. Select GAMEPLAY

  4. Select CONTROLLER LAYOUT PRESET

#

Option

0

Default

1

Southpaw

2

No Click

3

Jump Shoulder

4

Button Ping

5

Deploy Master

6

Hack Master

​

​🎮 Bumper Swap

Swaps Bumpers and Trigger inputs for users who aim and fire with bumpers.

#

Option

Description

0

Mod Disabled

Bumper Swap is Disabled

1

Mod Enabled

Bumper Swap is Enabled

​

​🎮 Rapid Fire

This category has a selection of powerful Rapid Fire type Mod Adjustable Rapid Fire, and Dynamic Rapid Fire

Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.

In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.

​🔫 Adjustable Rapid Fire gives you the ability to change the fire rate in real-time straight from the Cronus Zen OLED interface. This allows you to tune your preferred fire rate quickly and with ease, which creates a very unique advantage for players looking to get the most optimum possible fire rate from their weapon.

​🔫 Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.

There are a few things worth noting:

  • Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.

  • The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.

  • Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.

Pro Tip: Pistols and Semi-Automatics work best with Rapid Fire.

While Rapid Fire will not usually make a fully-automatic gun shoot any faster, it can have positive side effects on full-auto guns, such as reducing recoil thus increasing accuracy at a long range and helping players conserve ammunition and achieve more headshots.

#

Option

Description

Adjustable

0

Mod Disabled

Rapid Fire & Quick Toggle is Disabled.

No

1

Adjustable

Adjustable is Enabled

You can adjust the fire rate in-real time.

Yes

2

Dynamic

Dynamic is Enabled

Fire speed is set by the amount of trigger pull.

Auto

Rapid Fire Quick Toggle: HOLD LT/L2 & PRESS D-PAD UP

​

​🎮 Tap Fire

Fire your weapon either adjustable timing or dynamic which goes off ADS trigger pressure. This mod can also double as controlled fire. When enabled will fire your weapon in intervals at a preset amount of time. This mod is adjustable in the gamepack menu. By default it is set to perfect timing for Rifles and the Scar.

#

Option

Description

Adjustable

0

Mod Disabled

Tap Fire is Disabled.

No

1

Adjustable

Adjustable is Enabled

You can adjust the fire rate in-real time.

Yes

2

Dynamic

Dynamic is Enabled

Fire speed is set by the amount of trigger pull.

Auto

​

​🎮 Anti-Recoil

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

Pro Tip: When you use a high sensitivity the value can be higher than the default value. When you use a low sensitivity the value can be lower than the default value.

Anti-Recoil strength can be adjusted from 1 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. A higher value means a stronger recoil compensation, a lower value means less recoil compensation. This allows you to quickly tune your weapon directly from your controller while playing the game, without having to unplugging and connecting your Zen to a PC.

If you are using the Inverted-Y Axis version of this Mod, it will also need to be enabled in-game.

  1. Press the MENU/OPTION button on your controller

  2. Select SETTINGS

  3. Select GAMEPLAY

  4. Select LOOK INVERSION

#

Option

Description

0

Mod Disabled

Anti-Recoil & Quick Toggle is Disabled

1

Mod Enabled

Anti-Recoil is Enabled

2

Inverted-Y Axis

Anti-Recoil is Enabled Inverts Right Stick Axis (Must enable in-game also)

Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN

​

​🎮 Stick Drift Removal

Automatically removes stick drift from both analog sticks without having to fuss around with any values!

#

Option

Description

Adjustable

0

Mod Disabled

Stick Drift Removal is Disabled

No

1

Mod Enabled

Stick Drift Removal is Enabled

Can adjust in-real time

Yes

​🎮 Aim Assist: Master Toggle

Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.

The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However this is only available for about one second after you make your shot.

#

Option

Description

Adjustable

0

Mod Disabled

Aim Assist & Quick Toggle is Disabled

No

1

Mod Enabled

Aim Assist & Quick Toggle is Enabled

Can adjust in-real time

Yes

Aim Assist Quick Toggle: HOLD LT/L2 & PRESS D-PAD LEFT

​

​🎮 Aim Assist: ADS Assist

Aim Assist: ADS Assist will give you Aim Assist while ADS (Aiming Down Sights) only and the right stick is at rest.

#

Option

Description

0

Mod Disabled

Aim Assist: ADS Assist is Disabled

1

Mod Enabled

Aim Assist: ADS Assist is Enabled

​

​🎮 Aim Assist: ADS Pattern

This Mod gives your Aim Assist a pattern when aiming. This will determine the way Aim Assist behaves when ADS Assist is enabled and only be active when aiming down sights, but not moving the right stick or firing.

#

Option

Description

0

Circle

Aim Assist: ADS Pattern does a Circle

1

Tall Oval

Aim Assist: ADS Pattern does a Tall Oval

2

Wide Oval

Aim Assist: ADS Pattern does a Wide Oval

3

Polar Eclipse

Aim Assist: ADS Pattern does a Eclipse

4

Dynamic Polar

Aim Assist: ADS Pattern does a Dynamic Circle

​

​🎮 Aim Assist: ADS Fire Assist

Aim Assist: ADS Fire Assist will give you Aim Assist while ADS (Aiming Down Sights) and Firing your weapon.

#

Option

Description

0

Mod Disabled

Aim Assist: ADS Fire Assist is Disabled

1

Mod Enabled

Aim Assist: ADS Fire Assist is Enabled

​

​🎮 Aim Assist: ADS Fire Pattern

This Mod gives your Aim Assist a pattern when aiming and firing. This will determine the way Aim Assist behaves when ADS Fire Assist is enabled and only be active when aiming down sights and firing, but not moving the right stick.

#

Option

Description

0

Circle

Aim Assist: ADS Pattern does a Circle

1

Tall Oval

Aim Assist: ADS Pattern does a Tall Oval

2

Wide Oval

Aim Assist: ADS Pattern does a Wide Oval

3

Polar Eclipse

Aim Assist: ADS Pattern does a Eclipse

4

Dynamic Polar

Aim Assist: ADS Pattern does a Dynamic Circle

​

​🎮 Aim Assist: Hip Fire Assist

Aim Assist: Hip Fire Assist will give you Aim Assist while Firing your weapon.

#

Option

Description

0

Mod Disabled

Aim Assist: Hip Fire Assist is Disabled

1

Mod Enabled

Aim Assist: Hip Fire Assist is Enabled

​

​🎮 Aim Assist: Hip Fire Pattern

This Mod gives your Aim Assist a pattern when aiming and firing. This will determine the way Aim Assist behaves when Hip Fire Assist is enabled and only be active when firing.

#

Option

Description

0

Circle

Aim Assist: ADS Pattern does a Circle

1

Tall Oval

Aim Assist: ADS Pattern does a Tall Oval

2

Wide Oval

Aim Assist: ADS Pattern does a Wide Oval

3

Polar Eclipse

Aim Assist: ADS Pattern does a Eclipse

4

Dynamic Polar

Aim Assist: ADS Pattern does a Dynamic Circle

​

​🎮 Aim Assist: Drift Assist

Aim Assist: Drift Assist will give you Aim Assist when aiming down sights, and moving the right stick and not firing your weapon.

#

Option

Description

0

Mod Disabled

Aim Assist: Drift Assist is Disabled

1

Mod Enabled

Aim Assist: Drift Assist is Enabled

​

​🎮 Aim Assist: Drift Pattern

Aim Assist: Drift Pattern will give you a Aim Assist Pattern while the right stick is above your deadzone.

#

Option

Description

0

Drift

Aim Assist: Drift Pattern does a side to side motion

1

Tall Oval

Aim Assist: Drift Pattern does a Tall Oval

2

Wide Oval

Aim Assist: Drift Pattern does a Wide Oval

3

Polar Eclipse

Aim Assist: Drift Pattern does a Eclipse

4

Dynamic Polar

Aim Assist: ADS Pattern does a Dynamic Circle

​

​🎮 Aim Assist: Dynamic Stabilizer

If enabled will allow for smoother movements in certain cases while using Dynamic Polar.

#

Option

Description

Adjustable

0

Mod Disabled

Aim Assist: Dynamic Stabilizer is Disabled

No

1

Mod Enabled

Aim Assist: Dynamic Stabilizer is Enabled

Can Adjust In-Real Time

Yes

​

​🎮 Swap Shot

When enabled and upon release of the Fire Trigger you will automatically switch weapons. Allowing for a quick follow up shot.

#

Option

Description

0

Mod Disabled

Swap Shot is Disabled

1

Mod Enabled

Swap Shot is Enabled

​

​🎮 Crouch Shot

Rapidly crouch while firing your weapon. Dynamic will have the speed of crouch shot go off the pressure of the triggers.

#

Option

Description

Adjustable

0

Mod Disabled

Crouch Shot is Disabled

No

1

Mod Enabled

Crouch Shot is Enabled

Can Adjust In-Real Time

Yes

2

Dynamic

Crouch Shot goes off the pressure that's applied to the trigger

Auto

Crouch Shot Quick Toggle: HOLD LT/L2 & PRESS D-PAD RIGHT

​

​🎮 Slide Shot

While the Left Stick is held forward, and the Fire Button is held, your character will automatically slide making it difficult for enemies to hit you.

#

Option

Description

0

Mod Disabled

Swap Shot is Disabled

1

Mod Enabled

Swap Shot is Enabled

​

​🎮 Strafe Shot

Moves your character left and right making it difficult for enemies to hit you.

#

Option

Description

Adjustable

0

Mod Disabled

Strafe Shot is Disabled

No

1

Mod Enabled

Strafe Shot is Enabled

Can Adjust In-Real Time

Yes

​

​🎮 Easy Drop

Allows user to quickly drop an item out of their inventory while the inventory menu is open.

#

Option

Description

0

Mod Disabled

Easy Drop is Disabled

1

Mod Enabled

Easy Drop is Enabled

​

​🎮 Hyper Hop

Rumble based Bunny Hop in any direction for perfect bunny hops while moving forward no timing required.

IN-GAME RUMBLE MUST BE TURNED ON AND IS REQUIRED

#

Option

Description

0

Mod Disabled

Hyper Hop is Disabled

1

Mod Enabled

Hyper Hop is Enabled

​

​🎮 Auto Ping

While firing automatically ping enemies making it easier to alert teammates to their location.

#

Option

Description

0

Mod Disabled

Auto Ping is Disabled

1

Mod Enabled

Auto Ping is Enabled

​

​🎮 Auto Reload

When enabled will automatically reload your weapon upon release of the fire trigger.

#

Option

Description

0

Mod Disabled

Auto Reload is Disabled

1

Mod Enabled

Auto Reload is Enabled

​

​🎮 Reload Cancel

Quickly cancels the reload animation allowing you to fire your weapon again faster.

IN-GAME RUMBLE MUST BE TURNED ON AND IS REQUIRED

#

Option

Description

0

Mod Disabled

Auto Reload is Disabled

1

Mod Enabled

Auto Reload is Enabled

​

​🎮Quick Scope

Easily fire a shot of your weapon when releasing the fire trigger. On release was chosen due to how the sniper rifles work in this game for quick precise shots.

#

Option

Description

0

Mod Disabled

Quick Scope is Disabled

1

Mod Enabled

Quick Scope is Enabled

​

​🎮 Gyro Boost (Controller)

A controller with gyros such as a DS4 or Switch controller is required for this mod. It allows for small and large aiming adjustments based on how much you physically move your controller.

#

Option

Description

0

Mod Disabled

Gyro Boost is Disabled

1

Mod Enabled

Gyro Boost is Enabled

​

​🎮 Auto Sprint

Automatically sprint forward without having to press or hold the sprint button. Always On will run regardless of pressure applied on the movement stick. Pressure sensitive will run while the left stick is at 95% pressure or greater. While holding Sprint, Slide Cancel will rapidly sprint forward and cancel out of slides to make it harder for enemies to hit you and allow faster movement.

#

Option

Description

0

Mod Disabled

Auto Sprint is Disabled

1

Pressure Sensitive

Auto Sprint is Enabled when Left Stick is pressed over 50%

2

Always On

Auto Sprint is Always Active

3

Slide Cancel

Slide Cancel will rapidly sprint forward and cancels out slides

​

​🎮 Hair Triggers

Applies full output to triggers with minimal pressure allowing for quicker in game responses. Hyper Triggers is similar except the output value is reset after the trigger pressure changes. This makes it so you do not have to fully release the trigger to reset it.

#

Option

Description

0

Mod Disabled

Hair Triggers is Disabled

1

Mod Enabled

Hair Triggers is Enabled

2

Hyper

Hyper Triggers is similar except the output value is reset

after the trigger pressure changes

​

​🎮 Block Rumble

This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).

So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while your shooting.

In-Game rumble/vibration must still be enabled.

  1. Press the MENU/OPTION button on your controller

  2. Select SETTINGS

  3. Select GAMEPLAY

  4. Select VIBRATION

#

Option

Description

0

Mod Disabled

Controller WILL receive rumbles

1

Mod Enabled

Controller WILL NOT receive rumbles

​🔀 Crossover Auto-Remap

When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

​⁉Troubleshooting

Troubleshooting Tip If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes, or using a memory slot that already had a pack previously programmed to it.

Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen and program the GamePack again. You will now find the Mods are working as they should😃

​

​📜Legal

Disclaimer

Hyperscape, and Hyperscape logos are registered trademarks and/or trademarks of Ubisoft Montreal and published by Ubisoft

​

All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.