✅Elden Ring
Includes Auto Dash, Fast Attack Combo, Strong Attack Combo, Guard Counter, Parry Counter, Auto Two-Handed Jump Attack, and More!
Notice of Non-Affiliation and Disclaimer
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Elden Ring®, and FromSoftware, or any of its subsidiaries or its affiliates. The official Elden Ring® website can be found at www.en.bandainamcoent.eu/elden-ring/elden-ring.
The names Elden Ring®, and FromSoftware, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
ℹ️ Introduction
The Elden Ring® GamePack features Paddles Mods allowing Fast Attack Combo, Strong Attack Combo, Guard Count On Release, Guard Counter Rumble, Parry Counter, Auto Two-Handed Jump Attack, Auto Dual Weapon Wielding Swing to be assigned to any paddle (Elite Controller or Back Button Attachment).
Other essential options are Auto Dash, Fast Attack Combo, Strong Attack Combo, Guard Counter, Parry Counter, Auto Two-Handed Jump Attack, Auto Dual Weapon Wielding Swing, and Customizable Buttons.
✅ GamePack Author: LegitCloudzzz ✅ Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC ✅ GamePack Community Support: Click Here👈Questions, Help, Requests.... ✅ Cronus Zen Private Discord Server Click Here👈Visit the #rules channel⛔
🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
🛠️ How to Setup this GamePack
This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.
There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
⚙️ GamePack Configuration Interface (GCI)
The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
It's very important that you setup your mouse before trying to use any GamePacks or scripts.
🔲 Zen OLED Menu System
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
↔️ Menu Navigation
The menu in this GamePack Menu can be navigated by a controller or keyboard.
🎮 D-PAD Left, Right, Up Down, A/CROSS to Continue/Enter and B/CIRCLE to go Back/Exit
⌨️ ARROW Keys Left, Right, Up Down, Return/Enter Key to Continue/Enter and Esc Key to go Back/Exit.
♻️ Screensaver
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
🕹️ Quick Toggles
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 + D-PAD UP | Auto Dash |
Hold LT/L2 + D-PAD DOWN | Fast Attack Combo |
Hold LT/L2 + D-PAD LEFT | Strong Attack Combo |
Hold LT/L2 + D-PAD RIGHT | Guard Counter |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.
Match this setting to your In-Game Dash Button.
# | Option |
---|---|
0 | B/CIRCLE |
1 | RB/R1 |
2 | RT/R2 |
3 | RS/R3 |
4 | LB/L1 |
5 | LT/L2 |
6 | LS/L3 |
7 | D-PAD UP |
8 | D-PAD DOWN |
9 | D-PAD LEFT |
10 | D-PAD RIGHT |
11 | Y/TRIANGLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Jump Button.
# | Option |
---|---|
0 | A/CROSS |
1 | RB/R1 |
2 | RT/R2 |
3 | RS/R3 |
4 | LB/L1 |
5 | LT/L2 |
6 | LS/L3 |
7 | D-PAD UP |
8 | D-PAD DOWN |
9 | D-PAD LEFT |
10 | D-PAD RIGHT |
11 | Y/TRIANGLE |
12 | B/CIRCLE |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Attack Button.
# | Option |
---|---|
0 | RB/R1 |
1 | RT/R2 |
2 | RS/R3 |
3 | LB/L1 |
4 | LT/L2 |
5 | LS/L3 |
6 | D-PAD UP |
7 | D-PAD DOWN |
8 | D-PAD LEFT |
9 | D-PAD RIGHT |
10 | Y/TRIANGLE |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Strong Attack Button.
# | Option |
---|---|
0 | RT/R2 |
1 | RB/R1 |
2 | RS/R3 |
3 | LB/L1 |
4 | LT/L2 |
5 | LS/L3 |
6 | D-PAD UP |
7 | D-PAD DOWN |
8 | D-PAD LEFT |
9 | D-PAD RIGHT |
10 | Y/TRIANGLE |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Guard Button.
# | Option |
---|---|
0 | LB/L1 |
1 | RB/R1 |
2 | RT/R2 |
3 | RS/R3 |
4 | LT/L2 |
5 | LS/L3 |
6 | D-PAD UP |
7 | D-PAD DOWN |
8 | D-PAD LEFT |
9 | D-PAD RIGHT |
10 | Y/TRIANGLE |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Skill Button.
# | Option |
---|---|
0 | LT/L2 |
1 | RB/R1 |
2 | RT/R2 |
3 | RS/R3 |
4 | LB/L1 |
5 | LS/L3 |
6 | D-PAD UP |
7 | D-PAD DOWN |
8 | D-PAD LEFT |
9 | D-PAD RIGHT |
10 | Y/TRIANGLE |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Switch Right Hand Armament Button.
# | Option |
---|---|
0 | Y/TRIANGLE |
1 | RB/R1 |
2 | RT/R2 |
3 | RS/R3 |
4 | LB/L1 |
5 | LT/L2 |
6 | LS/L3 |
7 | D-PAD UP |
8 | D-PAD DOWN |
9 | D-PAD LEFT |
10 | D-PAD RIGHT |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Switch Left Hand Armament Button.
# | Option |
---|---|
0 | RB/R1 |
1 | RT/R2 |
2 | RS/R3 |
3 | LB/L1 |
4 | LT/L2 |
5 | LS/L3 |
6 | D-PAD UP |
7 | D-PAD DOWN |
8 | D-PAD LEFT |
9 | D-PAD RIGHT |
10 | Y/TRIANGLE |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match this setting to your In-Game Event Action Button.
# | Option |
---|---|
0 | Y/TRIANGLE |
1 | RB/R1 |
2 | RT/R2 |
3 | RS/R3 |
4 | LB/L1 |
5 | LT/L2 |
6 | LS/L3 |
7 | D-PAD UP |
8 | D-PAD DOWN |
9 | D-PAD LEFT |
10 | D-PAD RIGHT |
11 | B/CIRCLE |
12 | A/CROSS |
13 | X/SQUARE |
14 | TOUCHPAD |
Match the analog stick used to move your character.
Press the MENU/OPTIONS button on your controller
Press RB/R1 4 times to CONTROLLER SETTINGS
Select BUTTON SETTINGS
# | Option |
---|---|
0 | Left Analog |
1 | Right Analog |
This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which are used by several mods to measure timing. The In-Game Controller Vibration option must always be enabled.
This step is critical. If you don't enable In-Game Controller Vibration, several Mods in this GamePack may not function correctly.
Press the MENU/OPTIONS button on your controller
Select SYSTEM
Select GAME SETTINGS
Select CONTROLLER VIBRATION
# | Option | Description |
---|---|---|
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
If you are tired of constantly pressing the left analog stick to make your character dash, Auto Dash is just what you have been looking for, Press Sensitive will make you dash if the left stick is pressed over 90 percent.
# | Option | Description |
---|---|---|
0 | Disabled | Auto Dash & Quick Toggle is Disabled |
1 | Always On | Always On is Enabled |
2 | Pressure Sensitive | Press Sensitive is Enabled when stick is pressed over 90% |
Auto Dash Quick Toggle: HOLD LT/L2 + PRESS D-PAD UP
This Mod adds a combo sequence to the Fast Attack action. A single tap on the fast attack button will perform its original action. Holding down the RB/R1 button performs the combo sequence you select.
# | Option | Description |
---|---|---|
0 | Disabled | Fast Attack Combo & Quick Toggle is Disabled |
1 | Enabled | Fast Attack Combo is Enabled |
Fast Attack Combo Quick Toggle: HOLD LT/L2 + PRESS D-PAD DOWN
This Mod adds a combo sequence to the Strong Attack action. A single tap on the fast attack button will perform its original action. Holding down the RB/R1 button performs the combo sequence you select.
# | Option | Description |
---|---|---|
0 | Disabled | Strong Attack Combo & Quick Toggle is Disabled |
1 | Enabled | Strong Attack Combo is Enabled |
Strong Attack Combo Quick Toggle: HOLD LT/L2 + PRESS D-PAD LEFT
Automatically attack either upon release of guard or when receiving certain attacks.
Adjustable:
Guard Counter: Attack Timing (40ms - 6000ms) - Set the time before a attack is made for use with Guard Counter.
# | Option | Description | Adjustable |
---|---|---|---|
0 | Disabled | Guard Counter & Quick Toggle is Disabled | No |
1 | On Release | Guard Counter (On Release) is Enabled | Yes |
2 | Rumble | Guard Counter (Rumble) is Enabled | Yes |
Guard Counter Quick Toggle: HOLD LT/L2 + PRESS D-PAD RIGHT
Automatically attack after a short time when parrying.
Adjustable:
Parry Counter: Attack Timing (40ms - 6000ms) - Set the time before a attack is made for use with Parry Counter.
# | Options | Description | Adjustable |
---|---|---|---|
0 | Disabled | Parry Counter & Quick Toggle is Disabled | No |
1 | Enabled | Parry Counter is Enabled | Yes |
This Mod performs a Two-Handed Jump Attack combo then the JUMP button when is double tapped and can also do a normal jump attack if the Event Action button is held and the jump button is pressed once.
# | Option | Description |
---|---|---|
0 | Disabled | Auto Two-Handed Jump Attack is Disabled |
1 | Enabled | Auto Two-Handed Jump Attack is Enabled |
This Mod automatically performs left and right swings when dual wielding weapons.
Adjustable:
Auto Dual Weapon Wielding Swing: Timing (40ms - 6000ms) - Set the time in between dual weld attacks.
# | Option | Description |
---|---|---|
0 | Disabled | Auto Dual Weapon Wielding Swing is Disabled |
1 | Enalbed | Auto Dual Weapon Wielding Swing is Enabled |
🛠️ Miscellaneous Mods
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
Set the mod to use with the top left paddle/button on an Elite Controller or Back Button Attachment.
# | Option | Description |
---|---|---|
0 | Disabled | Top Left Paddle Mod is Disabled |
1 | Fast Attack Combo | Top Left Paddle Mod (Fast Attack Combo) is Enabled |
2 | Strong Attack Combo | Top Left Paddle Mod (Strong Attack Combo) is Enabled |
3 | Guard Count On Release | Top Left Paddle Mod (Guard Count On Release) is Enabled |
4 | Guard Counter Rumble | Top Left Paddle Mod (Guard Counter Rumble) is Enabled |
5 | Parry Counter | Top Left Paddle Mod (Parry Counter) is Enabled |
6 | Auto Two-Handed Jump Attack | Top Left Paddle Mod (Auto Two-Handed Jump Attack) is Enabled |
7 | Auto Dual Weapon Wielding Swing | Top Left Paddle Mod (Auto Dual Weapon Wielding Swing) is Enabled |
Set the mod to use with the top right paddle/button on an Elite Controller or Back Button Attachment.
# | Option | Description |
---|---|---|
0 | Disabled | Top Right Paddle Mod is Disabled |
1 | Fast Attack Combo | Top Right Paddle Mod (Fast Attack Combo) is Enabled |
2 | Strong Attack Combo | Top Right Paddle Mod (Strong Attack Combo) is Enabled |
3 | Guard Count On Release | Top Right Paddle Mod (Guard Count On Release) is Enabled |
4 | Guard Counter Rumble | Top Right Paddle Mod (Guard Counter Rumble) is Enabled |
5 | Parry Counter | Top Right Paddle Mod (Parry Counter) is Enabled |
6 | Auto Two-Handed Jump Attack | Top Right Paddle Mod (Auto Two-Handed Jump Attack) is Enabled |
7 | Auto Dual Weapon Wielding Swing | Top Right Paddle Mod (Auto Dual Weapon Wielding Swing) is Enabled |
Set the mod to use with the bottom left paddle/button on an Elite Controller or Back Button Attachment.
# | Option | Description |
---|---|---|
0 | Disabled | Bottom Left Paddle Mod is Disabled |
1 | Fast Attack Combo | Bottom Left Paddle Mod (Fast Attack Combo) is Enabled |
2 | Strong Attack Combo | Bottom Left Paddle Mod (Strong Attack Combo) is Enabled |
3 | Guard Count On Release | Bottom Left Paddle Mod (Guard Count On Release) is Enabled |
4 | Guard Counter Rumble | Bottom Left Paddle Mod (Guard Counter Rumble) is Enabled |
5 | Parry Counter | Bottom Left Paddle Mod (Parry Counter) is Enabled |
6 | Auto Two-Handed Jump Attack | Bottom Left Paddle Mod (Auto Two-Handed Jump Attack) is Enabled |
7 | Auto Dual Weapon Wielding Swing | Bottom Left Paddle Mod (Auto Dual Weapon Wielding Swing) is Enabled |
Set the mod to use with the bottom right paddle/button on an Elite Controller or Back Button Attachment.
# | Option | Description |
---|---|---|
0 | Disabled | Bottom Right Paddle Mod is Disabled |
1 | Fast Attack Combo | Bottom Right Paddle Mod (Fast Attack Combo) is Enabled |
2 | Strong Attack Combo | Bottom Right Paddle Mod (Strong Attack Combo) is Enabled |
3 | Guard Count On Release | Bottom Right Paddle Mod (Guard Count On Release) is Enabled |
4 | Guard Counter Rumble | Bottom Right Paddle Mod (Guard Counter Rumble) is Enabled |
5 | Parry Counter | Bottom Right Paddle Mod (Parry Counter) is Enabled |
6 | Auto Two-Handed Jump Attack | Bottom Right Paddle Mod (Auto Two-Handed Jump Attack) is Enabled |
7 | Auto Dual Weapon Wielding Swing | Bottom Right Paddle Mod (Auto Dual Weapon Wielding Swing) is Enabled |
🔀 Crossover Auto-Remap
When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).
When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize in-game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.
⁉️Troubleshooting
If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃
📜Legal
Disclaimer |
---|
Elden Ring® is a registered trademark or trademarks of FromSoftware, Inc. in the United States and/or other countries. All product names, logos, and brands are the property of their respective owners. All company, product, and service names used in this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks. |
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