☑️Hitman Master Pack
Includes Anti-Recoil for 3 Profiles, Aim Assist, Fast Target, Aim Sens Tuning, Rapid Fire, Dynamic Rapid Fire, Burst Fire, Auto Instinct, Parkour Mode, and More!
Notice of Non-Affiliation and Disclaimer
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Hitman®, Eidos Interactive, and Square Enix. IO Interactive, or any of its subsidiaries or its affiliates. The official Hitman® website can be found at www.hitman.com.
The names Hitman®, Eidos Interactive, and Square Enix. IO Interactive, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
ℹ️ Introduction
The Hitman® Master GamePack supports Hitman 1, Hitman 2, and Hitman 3, also features a new Weapon Profile System. Switch between Profile 1 (Green LED) and Profile 2 (Blue LED) weapon and Profile 3 (Pink LED) Weapon with Adjustable Anti-Recoil settings which after you have adjusted will automatically be applied when you switch your weapon.
Also features Aim Assist for Controller and Mouse, which is now more accurate over longer distances, and like Anti-Recoil can be fine-tuned in real-time.
Other essential options include Display Slot Number, Fast Target, Aim Sens Tuning, Rapid Fire, Dynamic Rapid Fire, Burst Fire, Crouch Shot, Strafe Shot, Auto Instinct, Parkour Mode, Auto Melee, Auto Reload, Auto Sprint, and Hair Triggers.
Default button layouts are supported, including Bumper/Trigger Swapped versions, and the default stick layout is supported along with the Swapped Variant.
✅ GamePack Author: XBL Jedi ✅ Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC ✅ GamePack Community Support: Click Here 👈Questions, Help, Requests.... ✅ Cronus Zen Private Discord Server Click Here👈Visit the #rules channel⛔
🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
🛠️ How to Setup this GamePack
This GamePack is split into color-coded categories that make setup and organization easy to follow and understand. We do encourage you to familiarize yourself with these written instructions, it will pay off for you in the long run.
There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
⚙️ GamePack Configuration Interface (GCI)
The GCI either pops up every time you program a GamePack to a memory slot or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
It's very important that you setup your mouse before trying to use any GamePacks or scripts.
🔲 Zen OLED Menu System
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
↔️ Menu Navigation
The menu in this GamePack Menu can be navigated by a controller or a keyboard.
🎮 D-PAD Left, Right, Up Down, A/CROSS to Continue/Enter and B/CIRCLE to go Back/Exit
⌨️ ARROW Keys Left, Right, Up Down, Return/Enter Key to Continue/Enter and Esc Key to go Back/Exit.
♻️ Screensaver
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
🕹️ Jump Toggles
Jump Toggles allow you to access the OLED MOD MENU System and instantly adjust Anti-Recoil and Aim Assist while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be adjusted quickly or if you pick up a random weapon and need to select the weapon to have its pre-configured Anti-Recoil values.
This GamePack reads the input of a controller, if it detects a Playstation controller it will use Touchpad regardless of the platform you play on for the toggle. Otherwise it uses View or the button that would be in its place such as Minus on a Nintendo Pro controller.
Touchpad is used instead of Share Button because it is easier to press on a Playstation Controller. The Share Button is on the top, that is the reason why Touchpad is used.
Compared to the Xbox Controller the View button is next to the left stick. This requires a slight move with your thumb. The intention is to make sure the comfort is the same with a Playstation Controller.
Jump Toggle | Action |
Hold VIEW/TOUCHPAD + LB/L1 | Aim Assist Adjustments |
Hold VIEW/TOUCHPAD + LT/L2 | Anti-Recoil Adjustments |
🕹️ Quick Toggles
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 & Press D-PAD UP | Active Fire Mod |
Hold LT/L2 & Press D-PAD DOWN | Anti-Recoil |
Hold LT/L2 & Press D-PAD LEFT | Aim Assist |
Hold LT/L2 & Press D-PAD RIGHT | Active Shot Mod |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your characters movement.
Hitman Button Layout Presets are available in this GamePack including Bumper/Trigger Flip. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
Some versions of this game don't have a Bumper/Trigger Swap option, so we included one for you. RB/R1 & LB/L1 becomes RT/R2 & LT/L2.
Option No. | Layout Name |
---|---|
0 | Default |
1 | Default Swapped (Swaps LT/L2 with LB/L1 & Swaps RT/R2 with RB/R1) |
Hitman Stick Layout Presets are available in this GamePack including Swapped Variant. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
Some versions of this game don't have a Stick Swap option, so we included one for you. LS/L3 becomes RS/R3.
Option No. | Layout Name |
---|---|
0 | Default |
1 | Default Swapped (Swaps LS/L3 with RS/R3) |
This option is usually Disabled, however, if you prefer to game with an Inverted-Y axis, set the Invert Y to ON and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.
Press the MENU/OPTIONS button on your controller.
Tap RB/R1 once to OPTIONS.
Select CONTROLLER.
Select INVERT Y and select ON.
Display Current Slot Number in the upper right corner, This is extremely helpful when adding multiple of the same GamePack to more than one slot.
# | Option | Description |
---|---|---|
0 | Disabled | Display Current Slot Number is Disabled |
1 | Enabled | Display Current Slot Number is Enabled and will show Slot Number in top right on the display. |
This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which are used by several mods to measure timing. The In-Game Controller Vibration option must always be enabled.
Press the MENU/OPTIONS button on your controller.
Tap RB/R1 once to OPTIONS.
Select CONTROLLER.
Select VIBRATION and select ON.
# | Option | Description |
---|---|---|
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.
PROFILE 1 WEAPON PROFILE TOGGLE: HOLD D-PAD LB/L1 & PRESS X/SQUARE
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.
Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.
If you are using the Inverted-Y Axis version of this Mod, the Invert Y In-Game option must be set to enabled.
# | Option | Description | Adjustable |
0 | Disabled | Anti-Recoil Mod & Quick Toggle is Disabled | No |
1 | Enabled | Anti-Recoil Mod is Enabled | Yes |
2 | Inverted-Y | Anti-Recoil Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also) | Yes |
Same as Profile 1 Anti-Recoil but for your Profile 2 Weapon See Above.
Profile 2 Anti-Recoil system will indicate the weapon profile your using by LED. Profile 2 Weapon will show a Blue LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together.
The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.
Note Anti-Recoil Only Works When You Aim And Fire. That means when you HOLD ADS + FIRE!
If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.
PROFILE 2 WEAPON PROFILE TOGGLE: HOLD D-PAD LB/L1 & PRESS Y/TRIANGLE
Same as Profile 1 Anti-Recoil but for your Profile 3 Weapon See Above.
Profile3 Anti-Recoil system will indicate the weapon profile your using by LED. Profile 3 Weapon will show a Pink LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together.
The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.
Note Anti-Recoil Only Works When You Aim And Fire. That means when you HOLD ADS + FIRE!
If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.
PROFILE 3 WEAPON PROFILE TOGGLE: HOLD D-PAD LB/L1 & PRESS B/CIRCLE
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. It tricks the In-Game Aim Assist to be always on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However, this is only available for about one second after you take your shot.
Aim Assist Adjustable Values
Aim Assist: Controller Strength (1 - 100): Sets the shake strength which moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. This is the adjustable for Controller and Mouse.
Press the MENU/OPTIONS button on your controller.
Tap RB/R1 once to OPTIONS.
Select CONTROLLER.
Select AIM ASSIST and select ON.
# | Option | Description | Adjustable |
0 | Disabled | Aim Assist & Quick Toggle is Disabled | No |
1 | Controller | Aim Assist Controller is Enabled | Yes |
2 | Mouse | Aim Assist Mouse is Enabled | Yes |
Fast Target will allow you to snap at the nearest target when you fire giving you a superior advantage against any target.
Press the MENU/OPTIONS button on your controller.
Tap RB/R1 once to OPTIONS.
Select CONTROLLER.
Select FAST TARGET and select ON.
# | Option | Desription | Adjustable |
---|---|---|---|
0 | Disabled | Fast Target is Disabled | No |
1 | Enabled | Fast Target is Enabled | Yes |
This allows you to Fine Tune your Aim sensitivity independently of the in-game Aim Sensitivity setting. So your sensitivity will get slower and finer whenever you ADS giving more precision, and as soon as you let go of the ADS trigger, your Aim Sensitivity will revert to the value set in-game.
With Aim Sens Tuning Enabled it will set your Aim Sensitivity to the Aim Sens Tuning Value (see below), making your Aim Sensitivity faster or slower when you Aim Down Sight.
# | Option | Description |
0 | Disabled | Aim Sens Tuning is Disabled |
1 | Enabled | Aim Sens Tuning is Enabled |
Select a preset value for Custom Aim Sensitivity when activating ADS (Aim Down Sights).
Pro Tip: When you set your Aim Sens Tuning Value and you ADS (Aim Down Sight) while moving the Right Stick, it will set your Aim Sensitivity to the preset value no matter what you set your In-Game Aim Sensitivity to.
So if you play on high Aim Sensitivity and set your Aim Sens Tuning Value to 70, you will still have your high Aim Sensitivity In-Game, but when you ADS the Aim Sensitivity will slow down to 70. This allows you to slow or speed up your Aim Sensitivity when you ADS. A high Aim FineTuning Value equals a faster Aim Sensitivity. A lower Aim Sens Tuning Value equals a slower Aim Sensitivity.
# | Option |
0 | 99 |
1 | 95 |
2 | 90 |
3 | 85 |
4 | 80 |
5 | 75 |
6 | 70 |
This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire, and Burst Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
🔫 Rapid Fire sets the fastest, most optimum possible fire rate for your weapon.
🔫 Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
🔫 Burst Fire turns your Fully Automatic into a Burst Firing weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Mod settings depending on which weapon you are using in-game so that mods do not conflict with normal gameplay, saving the need to manually toggle mods when switching weapons, giving you the best in-game experience. Here are some examples of what Zen is doing "under-the-hood" to your Active Fire Mod settings while using this system:
Rapid Fire - Will only work with Semi-Auto Weapons, Pistols & 3 Round Burst Weapons.
Dynamic Rapid Fire - Will work with Pistols, Semi-Automatics & 3 Round Burst Weapons.
Burst Fire - Will only work with Full Auto or SMG Weapons allowing you to conserve ammunition while improving accuracy but slowing the fire rate down.
There are a few things worth noting:
Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
Active Fire Mod will indicate the weapon profile your using by LED. Profile 1 Weapon will show a Green LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together.
The Quick Toggle for Active Fire Mod will turn all weapon fire mods OFF/ON
Pro Tip: If you do not want to have a Fire Mod for your Primary then it is highly recommended to select Custom Fire for your Primary Fire Mod and set the Hold & Release Value to ZERO! Doing this will allow the Weapon to shoot at normal speed instead of being influenced by the Fire Mod
# | Option | Description | Adjustable |
---|---|---|---|
o | Disabled | Active Fire Mod & Quick Toggle is Disabled. | No |
1 | Rapid Fire | Rapid Fire is Enabled | Yes |
2 | Dynamic Rapid Fire | Rapid Fire is Enabled Fire Speed is set by the amount of trigger pull. | Auto |
3 | Burst Fire | Burst Fire is Enabled Conserve ammunition. Fully Auto Weapons Only. | No |
Same as Active Profile 1 Fire Mod but for your Profile 2 Weapon See Above.
Active Fire Mod will indicate the weapon profile your using by LED. Profile 2 Weapon will show a Blue LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together.
The Quick Toggle for Active Fire Mod will turn all weapon fire mods OFF/ON
Same as Active Profile 1 Fire Mod but for your Profile 3 Weapon See Above.
Active Fire Mod will indicate the weapon profile your using by LED. Profile 3 Weapon will show a Pink LED. Each Weapon Profile will have a LED color and Anti-Recoil and their Fire Mod will be tied together.
The Quick Toggle for Active Fire Mod will turn all weapon fire mods OFF/ON
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
# | Option | Description |
---|---|---|
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.
# | Option | Description | Adjustable |
---|---|---|---|
0 | Disabled | Active Shot Mod & Quick Toggle is Disabled | No |
1 | Crouch Shot | Drop Shot is Enabled - Go Prone while Shooting | No |
2 | Strafe Shot | Strafe Shot is Enabled - Strafe while Shooting | No |
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
# | Option | Description |
---|---|---|
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
🛠️ Miscellaneous Mods
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
Automatically presses the Instinct Button (RB or RT if Swapped) for you. This allows you to have a better Movement while being aware of your area.
# | Option | Description |
---|---|---|
0 | Disabled | Auto Instinct is Disabled |
1 | Enabled | Auto Instinct is Enabled |
Automatically climb over every obstacle without pressing the climb button. You just run around the world while climbing over everything without pressing a single button.
# | Option | Description |
---|---|---|
0 | Disabled | Parkour Mode is Disabled |
1 | Enabled | Parkour Mode is Enabled |
Tired of spamming the melee button to perform the melee attacks? With Auto Melee you can save your fingers and controller button from being worn out.
Simply hold the In-Game Melee Button to perform automatic melee attacks with ease!
# | Option | Description |
---|---|---|
0 | Disabled | Auto Melee is Disabled |
1 | Enabled | Auto Melee is Enabled |
As soon as you release the Fire Trigger it will automatically reload your weapon to give you an extra advantage against a player who is defenseless while reloading themselves.
# | Option | Description |
---|---|---|
0 | Disabled | Auto Reload is Disabled |
1 | Enabled | Auto Reload is Enabled |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run as if the stick was pushed all the way forward and pressed fully down.
When Auto Sprint is Enabled you will be able to slide whenever you want, it will automatically hop up when a slide is performed, so you don't have to worry about getting stuck in the crouch position while using this mod.
# | Option | Description |
---|---|---|
0 | Disabled | Auto Sprint Disabled |
1 | Always On | Auto Sprint is Always On |
2 | Press Sensitive | Auto Sprint is Press Sensitive and will sprint if Left Stick is pressed over 80% |
With this Hair Trigger Mod you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).
Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect on the reaction time of advanced players.
No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.
# | Option | Description |
---|---|---|
0 | Disabled | Hair Trigger is Disabled |
1 | Enabled | Hair Trigger is Enabled |
🔀 Crossover Auto-Remap
When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).
When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize in-game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.
⁉️Troubleshooting
If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃
📜Legal
Disclaimer |
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Hitman and the Hitman logo are registered or unregistered trademarks of Eidos Interactive and Square Enix. IO Interactive. in the U.S. and/or other countries. All product names, logos, and brands are the property of their respective owners. All company, product, and service names used in this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks. |
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