Mortal Kombat® 11 - Character Pack 2

Includes a fully automated set of 8 Kombos and 2 Fatalities for each of the available 10 Characters giving you the ability to easily dominate your opponents with the single press of a button.

Notice of Non-Affiliation and Disclaimer

We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Mortal Kombat®, NetherRealm Studios, and Warner Bros. Interactive Entertainment Inc, or any of its subsidiaries or its affiliates. The official Mortal Kombat® website can be found at www.mortalkombat.com.

The names Mortal Kombat®, NetherRealm Studios, and Warner Bros. Interactive Entertainment Inc, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.

GamePack Showcase Video

ℹ️ Introduction

The Mortal Kombat® 11 - Character Pack 2 GamePack features a fully automated set of 8 Kombos and 2 Fatalities for each of 10 Characters giving you the ability to easily dominate your opponents - no more memorizing complicated button combination and awkward timings, all it requires to activate powerful Kombo attacks is the simple push of the analog stick. The Characters available in this GamePack are Rambo, Kano, Erron Black, Spawn, Cetrion, Geras, Kollector, Mileena, Kabal & D'VORAH.

🛡️ For Scorpion, Liu Kang, Noob Saibot, Sonya Blade, Fujin, Terminator, Frost, Joker, Nightwolf, Robocop, Shao Kahn, Sheeva, and Sindel 👉Character Pack 1

🛡️ For Baraka, Cassie Cage, Jacqui Briggs, Jade, Jax Briggs, Johnny Cage, Kitana, Kotal Kahn, Raiden, Rain, Shang Tsung, and Sub Zero 👉Character Pack 3

GamePack Author: LegitCloudzzz Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC GamePack Community Support: Click Here👈Questions, Help, Requests.... Cronus Zen Private Discord Server Click Here👈Visit the #rules channel

🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.

🛠️ How to Setup this GamePack

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.

⚙️ GamePack Configuration Interface (GCI)

The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.

GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & Keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum.

It is VERY important that you setup your mouse before trying to use any GamePacks or scripts.

🔲 Zen OLED Menu System

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

♻️ Screensaver

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.

Press Play for Screensaver Demo

🕹️ Quick Toggles

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming.

Quick Toggle

Action

Hold LT/L2 & Press VIEW/SHARE

Global Kill Switch

Select which Character you wish to play with and be sure to match the variation. Each character has eight Kombos, all hand-picked from the most popular styles of attack. Each can be easily activated by holding either the left stick (LS/L3) or right stick (RS/R3) in a direction (UP, DOWN, LEFT, or RIGHT).

We have also included Two Fatalities with each character, easily activated by pressing down the Left or Right sticks. Your opponents will absolutely hate you😃

IMPORTANT NOTES:

  1. As soon as the match begins, press the D-Pad once based on which side of the screen your character is facing. So if facing left, press D-Pad Left, and if facing right, press D-Pad Right. The Kombo & Fatality toggles listed above will then know where your character is starting from and automate all button presses correctly.

  2. Releasing the stick at any time will cancel the Kombo/Fatality.

  3. Some Character/Kombos require the Offensive Meter to be either 0, 1, or 2 bars.

  4. Keep in mind that you need to be a certain distance from an opponent prior to executing any Kombo or Fatality - you'll soon get the feel of it!

Offensive Meter Bars

The Offensive Meter is found in the bottom corner of the screen and is used to enhance certain attacks and fills over time while playing during a match. To fully complete a certain Kombo, some characters require 0, 1 or 2 offensive meter bars, depending on which Kombo you are activating.

The meter bars required for each Character and Kombo will be noted in their bio's below.

Offensive Meter Bar example: K1:1, K2:2, K3:0, K4:2, K5:1, K6:2, K7:0, K8:2

Kombo 1 requires 1 Meter Bar, Kombo 2 requires 2 Meter Bars, Kombo 3 requires 0 and so on.

#

Option

Variation

0

Marching Orders

1

Ripper

2

Locked N' Loaded

3

The One

4

Spring Cleaning

5

Infinite Warden

6

Squander

7

Savage Instant

8

The Spins

9

Arachnophobia

Availability: Kombat Pack 2 Variation: (Required): Marching Orders Offensive Meter Bars: K1:1, K2:0, K3:0, K4:1, K5:1, K6:0, K7:0, K8:1

John J. Rambo is a former United States Special Forces soldier deeply haunted by his time in Vietnam. He is rough, aggressive and is well known for entering exceptionally dangerous situations alone. Rambo has reactivated his ruthless fighting skills to infiltrate the MK universe.

Availability: Base Game Variation: (Required): Ratbag Offensive Meter Bars: K1:0, K2:0, K3:0, K4:0, K5:0, K6:1, K7:0, K8:0

Arms dealer and leader of the Black Dragon. Kano prides himself as the ultimate deal- maker, with a black market network that spans the realms, but he is never satisfied. Even his loyal followers know he’d stab his mother in the back if the price was right.

Availability: Base Game Variation: (Required): Locked N' Loaded Offensive Meter Bars: K1:0, K2:0, K3:0, K4:0, K5:0, K6:0, K7:1, K8:0

The best shot in Texas left home to seek adventure and excitement in Outworld with Kano and the Black Dragon. Outworld turned out to be the playground of Erron’s ultraviolent dreams. He decided to make his home there as the deadliest outlander in Outworld.

Availability: Kombat Pack 1 Variation: (Required): The One Offensive Meter Bars: K1:0, K2:0, K3:0, K4:1, K5:1, K6:1, K7:0, K8:1

Al Simmons, once the U.S. government’s greatest soldier and most effective assassin, was mercilessly executed by his own men. Resurrected from the ashes of his own grave in a flawed agreement with the powers of darkness, Simmons is reborn as a creature from the depths of Hell. A Hellspawn. Now he is thrust into the world of Mortal Kombat, where he will fight for supremacy against all Kombatants.

Availability: Base Game Variation: (Required): Spring Cleaning Offensive Meter Bars: K1:0, K2:2, K3:1, K4:0, K5:1, K6:1, K7:1, K8:1

Elder Goddess of Virtue, Guardian of Life. When Shinnok threatened to conquer the Elder Gods, Cetrion cast him into the Netherrealm. Her blessings answer the prayers of warriors battling against darkness. But at times, the heroic virtues she upholds are at odds with her quest for universal balance.

Availability: Base Game Variation: (Required): Infinite Warden Offensive Meter Bars: K1:0, K2:1, K3:1, K4:1, K5:2, K6:2, K7:1, K8:2

An artificial construct, built by Kronika, he faithfully serves her goal of restarting time and rewriting history. By Kronika’s design, Geras exists as a fixed point in time. Every time Geras is killed he is reborn, each time becoming more resilient against the manner of his death.

Availability: Base Game Variation: (Required): Squander Offensive Meter Bars: K1:0, K2:1, K3:2, K4:1, K5:1, K6:1, K7:0, K8:0

Tribute collector for the Outworld Empire. Born into poverty, the Kollector seized his imperial collections duty with a zeal that impressed Shao Kahn. He stole riches from Outworld’s people, rewarding himself with wealth and status in turn. He’ll kill anyone to keep it.

Availability: Kombat Pack 2 Variation: (Required): Savage Instant Offensive Meter Bars: K1:1, K2:0, K3:0, K4:1, K5:1, K6:1, K7:0, K8:1

Mileena is the product of Shang Tsung’s diabolical cloning experiments: a perfect blend of Tarkatan ferocity and athletic grace. Brought forward in the timeline by Kronika, Mileena has learned of her tragic future. Her enemies now must submit, or die.

Availability: Base Game Variation: (Required): The Spins Offensive Meter Bars: K1:0, K2:0, K3:1, K4:1, K5:2, K6:2, K7:0, K8:2

Fleet-footed Black Dragon enforcer. Kabal’s sprinting speed is only outpaced by his greed. He was a rookie cop until Kano tempted him to sell out his police department for cash money and a spot in the Black Dragon. Kabal has run down anyone who's crossed Kano ever since.

Availability: Base Game Variation: (Required): Arachnophobia Offensive Meter Bars: K1:1, K2:1, K3:1, K4:1, K5:0, K6:0, K7:1, K8:1

One among many Kytinn, a swarm of sentient insects who share a hive mind. D’vorah has served Shao Kahn, Kotal Kahn, and Shinnok, but her true allegiance is to the swarm. She lies, cheats, and backstabs so that when everyone else has died, the Kytinn hive will survive.

🛠️ In-Game Settings

This GamePack requires you to make sure all 8 buttons are mapped to match the in-game controls so that Kombos and Fatalities are executed correctly, even if you have a custom button layout!

Your four standard attacks are tied to the face buttons on your controller. On Xbox for example, your punches are tied to the X and Y buttons, while your kicks are tied to A and B.

Here's a screenshot of the Kustom Controls menu which can by easily accessed by pressing Menu then RB twice. The GamePack defaults are preset to the in-game defaults, so if you you don't use any custom button settings all you need to do is set the character you wish to use and you're good to go😀

Select the FRONT PUNCH button from In-Game Kustom Controls.

#

Option

0

X/SQUARE

1

RB/R1

2

RT/R2

3

LB/L1

4

LT/L2

5

Y/TRIANGLE

6

B/CIRCLE

7

A/CROSS

Select the BACK PUNCH button from In-Game Kustom Controls.

#

Option

0

Y/TRIANGLE

1

RB/R1

2

RT/R2

3

LB/L1

4

LT/L2

5

B/CIRCLE

6

A/CROSS

7

X/SQUARE

Select the FRONT KICK button from In-Game Kustom Controls.

#

Option

0

A/CROSS

1

RB/R1

2

RT/R2

3

LB/L1

4

LT/L2

5

Y/TRIANGLE

6

B/CIRCLE

7

X/SQUARE

Select the BACK KICK button from In-Game Kustom Controls.

#

Option

0

B/CIRCLE

1

RB/R1

2

RT/R2

3

LB/L1

4

LT/L2

5

Y/TRIANGLE

6

A/CROSS

7

X/SQUARE

Select the THROW button from In-Game Kustom Controls.

#

Option

0

LB/L1

1

RB/R1

2

RT/R2

3

LT/L2

4

Y/TRIANGLE

5

B/CIRCLE

6

A/CROSS

7

X/SQUARE

Select the BLOCK button from In-Game Kustom Controls.

#

Option

0

RT/R2

1

RB/R1

2

LB/L1

3

LT/L2

4

Y/TRIANGLE

5

B/CIRCLE

6

A/CROSS

7

X/SQUARE

Select the INTERACT button from In-Game Kustom Controls.

#

Option

0

RB/R1

1

RT/R2

2

LB/L1

3

LT/L2

4

Y/TRIANGLE

5

B/CIRCLE

6

A/CROSS

7

X/SQUARE

Select the FLIP STANCE button from In-Game Kustom Controls.

#

Option

0

LT/L2

1

RB/R1

2

RT/R2

3

LB/L1

4

Y/TRIANGLE

5

B/CIRCLE

6

A/CROSS

7

X/SQUARE

This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies which is used by the GamePack to measure timing. The In-Game Controller Vibration option must still be enabled.

So, if you have this Mod disabled your controller will vibrate, and if this Mod is enabled your controller will not vibrate.

Controller rumble may not work if you are using a PlayStation 5. Don't worry, it does not affect any mods in this GamePack.

  1. Press the MENU/OPTION button on your controller

  2. Select GAMEPLAY

  3. Select VIBRATION

  4. Set to ON

#

Option

Description

0

Mod Disabled

Controller WILL receive rumbles

1

Mod Enabled

Controller WILL NOT receive rumbles

🔀 Crossover Auto-Remap

When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

⁉️Troubleshooting

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.

Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃

Disclaimer

Mortal Kombat®, characters, images and font are registered or unregistered trademarks of © NetherRealm Studios, a subsidiary of Warner Bros. Interactive Entertainment Inc. in the U.S. and/or other countries. This site is unaffiliated.

All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.

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