☑️Halo: The Master Chief Collection
Includes a new Weapon Profile System for Anti-Recoil & Fire Mods, Dynamic Rapid Fire, Burst Fire, Jump Shot, Strafe Shot and more!!
Last updated
Includes a new Weapon Profile System for Anti-Recoil & Fire Mods, Dynamic Rapid Fire, Burst Fire, Jump Shot, Strafe Shot and more!!
Last updated
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The names Halo®, and 343 Industries, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Halo: The Master Chief Collection GamePack has been upgraded with a new Weapon Profile System. Switch between Primary and Secondary weapons with the Anti-Recoil settings you set for your Primary & Secondary Weapon automatically applied to give you a rock-solid aim.
Other essential options include Rapid Fire, Burst Fire, Custom Fire, Dual, Jump Shot, Drop Shot, Strafe Shot, Quick Reload, Sticky Strike, Easy Boost, Auto Sprint, and Hair Triggers.
All default button layouts are supported, including Default, Boxer, Green Thumb, Universal, Default (Recon), Reclaimer, Zoom & Shoot, Bump & Jump, Green Fingers, Jumpy, The Duke, Hero, Recon, Fishstick, Halo 4, Pashooter and Helljumper.
This GamePack covers Halo The Master Chief Collections: Combat Evolved, Halo 2 Anniversary, Halo 2 Classic, Halo 2 Classic Alternative, Halo 2 Classic Alternative, and Halo 4.
✅ GamePack Author: Community GamePack Team ✅ Compatible Systems: Xbox X|S, Xbox One & Windows PC ✅ GamePack Community Support: Click Here👈Questions, Help, Requests.... ✅ Cronus Zen Private Discord Server Click Here👈Visit the #rules channel⛔
🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with the written instructions before jumping into videos, it will pay off for you in the long run.
There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
It's very important that you setup your mouse before trying to use any GamePacks or scripts.
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 & Hold D-PAD UP | Active Fire Mod |
Hold LT/L2 & Hold D-PAD DOWN | Anti-Recoil |
Hold LT/L2 & Hold D-PAD LEFT | Aim Assist |
Hold LT/L2 & Hold D-PAD RIGHT | Active Shot Mod |
Hold LT/L2 & Hold VIEW/SHARE | Global Kill Switch |
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your characters movement.
All default Halo Button Layout Presets are available in this GamePack. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
Press the MENU/OPTIONS button on your controller
Navigate to the CONTROLS section
Choose your preferred BUTTON LAYOUT
Option No. | Layout Name |
0 | Default |
1 | Boxer |
2 | Green Thumb |
3 | Universal |
4 | Default (Recon) |
5 | Reclaimer |
6 | Zoom & Shoot |
7 | Bump & Jump |
8 | Green Fingers |
9 | Jumpy |
10 | The Duke |
11 | Hero |
12 | Recon |
13 | Fishstick |
14 | Halo 4 |
15 | Pashooter |
16 | Helljumper |
All default Halo Stick Layout Presets are available in this GamePack. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the stick layout preset you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
This step is critical. If you don't select the same Stick Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
Press the MENU/OPTIONS button on your controller
Navigate to the SETTINGS section
Choose your preferred STICK LAYOUT
Option No. | Layout Name |
0 | Default |
1 | Southpaw |
2 | Lecacy |
3 | Lecacy Southpaw |
This option is usually Disabled, however if you prefer to game with an Inverted-Y axis, set the Invert Vertical Look to Enabled and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.
Press the MENU/OPTIONS button on your controller
Navigate to the CONTROLS section
Enable or Disable INVERTED Y
This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which are used by several mods to measure timing. The In-Game Controller Vibration option must always be enabled.
This step is critical. If you don't enable In-Game Controller Vibration, several Mods in this GamePack may not function correctly.
Press the MENU/OPTIONS button on your controller
Navigate to the CONTROLS section
Enable CONTROLLER VIBRATION
# | Option | Description |
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Anti-Recoil values are different for each weapon, and the built-in Weapon Tracking System applies expert Anti-Recoil values and other Mod settings specific to the Primary or Secondary Weapon you are using.
However, attachments can change the mechanics of the weapon, so we also provide the ability to fine tune the horizontal and vertical X & Y-Axis for both Primary and Secondary weapons.
Pro Tip: A higher value means a stronger recoil compensation, a lower value means less recoil compensation.
Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left to much increase the X value and if it pulls right too much you will need to decrease it.
Primary Weapon Profile Toggle: HOLD D-PAD LEFT & PRESS X/SQUARE
If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.
# | Option | Description | Adjustable |
0 | Disabled | Anti-Recoil Mod & Quick Toggle is Disabled | No |
1 | Enabled | Anti-Recoil Mod is Enabled | Yes |
2 | Inverted-Y | Anti-Recoil Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also) | Yes |
Same As Primary Anti-Recoil but for your Secondary Weapon (See Above).
Secondary Weapon Profile Toggle: HOLD D-PAD LEFT & PRESS Y/TRIANGLE
This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire, Burst Fire, Custom Fire, and Dual.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
🔫 Rapid Fire sets the fastest, most optimum possible fire rate for your weapon.
🔫 Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
🔫 Burst Fire turns your Fully Automatic into a Burst Firing weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
🔫 Custom Fire allows you to customize your hold time and the release time giving you full control of your weapons firing and can be used on any weapon after you adjust the hold and release time.
🔫Dual isfor Dual weapons.
This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Mod settings depending on which weapon you are using in-game so that mods do not conflict with normal gameplay, saving the need to manually toggle mods when switching weapon loadouts, giving you the best in-game experience. Here are some examples of what Zen is doing "under-the-hood" to your Active Fire Mod settings while using this system:
Rapid Fire - Will only work with Semi-Auto Weapons & All 3 Round Burst Weapons
Dynamic Rapid Fire - Will work with all Weapons (No 3 Round Burst)
Burst Fire - Will only work with Full Auto Weapons (ARs, SMGs, LMGs - No 3 Round Burst)
Custom Fire - Works only for any gun.
Dual - Works for the dual weapons.
There are a few things worth noting:
Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
# | Option | Description | Adjustable |
0 | Disabled | All Fire Mods & Quick Toggle is Disabled. | No |
1 | Rapid Fire | Rapid Fire is Enabled | Yes |
2 | Dynamic Rapid Fire | Rapid Fire is Enabled Fire Speed is set by the amount of trigger pull. | Auto |
3 | Burst Fire | Burst Fire is Enabled Conserve ammunition. Fully Auto Weapons Only. | No |
4 | Custom Fire | Custom Fire is Enabled | Yes |
5 | Dual | Dual is Enabled For Dual Weapons | No |
Same As Active Primary Fire Mod but for your Secondary Weapon and does not have any jitter mods (See Above).
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.
# | Option | Description | Adjustable |
0 | Disabled | Active Shot Mod & Quick Toggle is Disabled | No |
1 | Drop Shot | Drop Shot is Enabled - Go Prone while Shooting | No |
2 | Strafe Shot | Strafe Shot is Enabled - Strafe while Shooting | No |
3 | Jump Shot | Jump Shot is Enabled - Jump while Shooting | No |
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
Automatically cancel out of the reload before the reload animation has finished with the melee button, so although the animation has not finished, your gun is already reloaded! Not only does this allow you to shoot quicker, if an opponent catches you in the middle of a reload, you'll smack them in the face without pressing a button and can finish them off with a nice headshot. This Mod has two versions, Quick Reload which cancels the melee, enabling you to shoot as quickly as possible, and Quick Reload, which waits for the melee hit to register before canceling. It takes a fraction of a second longer before you can shoot again but your melee hit will do more damage.
# | Option | Description | Adjustable |
0 | Disabled | Quick Reload is Disabled | No |
1 | Always On | Quick Reload is Always On | No |
2 | Hold To Activate | Quick Reload Must Hold Reload Button to Activate | No |
With a Plasma Grenade equipped, a simple double-tap of your Melee button (B/CIRCLE) will perform a Sticky Strike. This causes your character to throw a grenade at your opponent and automatically jump backward to safety. This should be activated when you are close to your opponent. BXR does not work in Halo 2 Anniversary so this Mod is a suitable substitute.
# | Option | Description | Adjustable |
0 | Disabled | Sticky Strike & Quick Toggle is Disabled | No |
1 | Enabled | Sticky Strike is Enabled | Yes |
The Easy Boost Mod will automatically press the Thruster Button for you when you double-tap the Strafe or Move Axis. The timing for the double-tap is adjustable and in milliseconds. This value sets how much time you have to Double Tap the Strafe/Move Axis for the Mod to automatically press the Thruster button.
Easy Boost Adjustable:
Boost Speed: Adjust the speed of the double-tap Thruster Button.
# | Option | Description | Adjustable |
0 | Disabled | Easy Boost is Disabled | No |
1 | Strafe Axis Only | Easy Boost (Strafe Axis Only) is Enabled | Yes |
2 | Move Axis Only | Easy Boost (Move Axis Only) is Enabled | Yes |
3 | Both Axis | Easy Boost (Both Axis) is Enabled | Yes |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run as if the stick was pushed all the way forward and pressed fully down.
When Auto Sprint is Enabled you will be able to slide whenever you want, it will automatically hop up when a slide is performed, so you don't have to worry about getting stuck in the crouch position while using this mod.
# | Option | Description |
0 | Mod Disabled | Auto Sprint Disabled |
1 | Always On | Auto Sprint Enabled & is Always On |
2 | Press Sensitive | Auto Sprint Enabled & is Press Sensitive ( Pressed over 95%) |
With these Hair Triggers you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).
Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect on the reaction time of advanced players.
No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.
# | Option | Description |
0 | Disabled | Hair Trigger is Disabled |
1 | Enabled | Hair Trigger is Enabled |
When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).
If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃
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