☑️The Last of Us

Includes Anti-Recoil, Auto Aim, Rapid Fire, Dynamic Rapid Fire, Burst Fire, Crouch Shot, Strafe Shot, Auto Spot, Auto Reload, Auto Stealth, Flashlight Recharge, Turbo Melee and Auto Sprint!

Notice of Non-Affiliation and Disclaimer

We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with The Last of Us®, and Sony Computer Entertainment, or any of its subsidiaries or its affiliates. The official The Last of Us® website can be found at www.playstation.com/en-us/games/the-last-of-us-part-i/.

The names The Last of Us®, and Sony Computer Entertainment, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.

ℹ️ Introduction

The Last of Us® GamePack features every major FPS Mod in the toolbox and is optimized for the original version or the remastered version, also including an exclusive new Dynamic Rapid Fire System that changes speed depending on how hard you pull the trigger.

Anti-Recoil are of course included, both capable of tuning their Vertical & Horizontal settings in real-time while playing the game.

Other essential options include Auto Aim, Rapid Fire, Burst Fire, Crouch Shot, Strafe Shot, Auto Spot, Auto Reload, Auto Stealth, Flashlight Recharge, Turbo Melee, and Auto Sprint! Default, Bumper/Trigger swap Button Layouts are available, Also Swap Sticks stick layout is available!

GamePack Author: Community GamePack Team Compatible Systems: PS5, PS4, PS3 GamePack Community Support: Click Here👈Questions, Help, Requests.... Cronus Zen Private Discord Server Click Here👈Visit the #rules channel

🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.

🛠️ How to Setup this GamePack

This GamePack is split into color-coded categories that make setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel (Currently being updated). We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.

⚙️ GamePack Configuration Interface (GCI)

The GCI either pops up every time you program a GamePack to a memory slot or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.

GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.

It's very important that you setup your mouse before trying to use any GamePacks or scripts.

🔲 Zen OLED Menu System

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

♻️ Screensaver

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.

🕹️ Quick Toggles

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.

Note: When a Mod is disabled, any associated Quick Toggle is also disabled.

Quick Toggle

Action

Hold LT/L2 & Press D-PAD UP

Active Fire Mod

Hold LT/L2 & Press D-PAD DOWN

Anti-Recoil

Hold LT/L2 & Press D-PAD LEFT

Auto Aim

Hold LT/L2 & Press D-PAD RIGHT

Active Shot Mod

Hold LT/L2 & Press VIEW/SHARE

Global Kill Switch

These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.

The default The Last of Us Button Layout Presets are available in this GamePack including Bumper/Trigger Flip. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.

Option No.

Layout Name

Game Version

0

Aim & Fire (L2 and R2)

PS4

1

Bumper/Trigger Swap Must use Aim & Fire (L1 and R1) Layout

PS4 & PS3

2

Aim & Fire (L1 and R1)

PS4 & PS3

All default The Last of Us Stick Layout Presets are available in this GamePack. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the stick layout preset you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.

Option No.

Layout Name

Game Version

0

Default

PS4 & PS3

1

Swap Sticks

PS4 & PS3

This option is usually Disabled however if you prefer to game with an Inverted-Y axis, set the Aiming Vertical to Flipped and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.

  1. Press the MENU/OPTIONS button on your controller

  2. Select OPTIONS

  3. Select CONTROLS

  4. Select AIMING VERTICAL and set to FLIPPED

This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which are used by several mods to measure timing.

This Game does not have a setting to disable In-Game Vibrations but you can disable them with this mod.

#

Option

Description

0

Disabled

Controller WILL receive rumbles

1

Enabled

Controller WILL NOT receive rumbles

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

Pro Tip: A higher value means a stronger recoil compensation, a lower value means less recoil compensation.

Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.

If a weapon is pulling up too much down increase the Vertical value and if recoil is pulling down to much decrease the Vertical value. When a weapon pulls left to much increase the Horizontal value and if it pulls right to much you will need to decrease it.

If you are using the Inverted-Y Axis version of this Mod, the Inverted-Y must be set to enabled.

#

Option

Description

Adjustable

0

Disabled

Anti-Recoil Mod & Quick Toggle is Disabled

No

1

Enabled

Anti-Recoil Mod is Enabled

Yes

2

Inverted-Y

Anti-Recoil Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also)

Yes

This automates the task of pressing the Aim button, which is required to shoot in The Last of Us giving you the ability to lock on the nearest enemy each time you press the fire button.

Must have Lock On Aim set to Auto Target.

#

Option

Description

Adjustable

0

Disabled

Auto Aim & Quick Toggle is Disabled

No

1

Enabled

Auto Aim is Enabled

Yes

This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire, and Burst Fire.

Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.

In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.

🔫 Rapid Fire sets the fastest, most optimum possible fire rate for your weapon.

🔫 Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.

🔫 Burst Fire turns your Fully Automatic into a Burst Firing weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.

There are a few things worth noting:

  • Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.

  • The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.

  • Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.

#

Option

Description

Adjustable

0

Disabled

All Fire Mods & Quick Toggle is Disabled.

No

1

Rapid Fire

Rapid Fire is Enabled

Yes

2

Dynamic Rapid Fire

Rapid Fire is Enabled

Fire Speed is set by the amount of trigger pull.

Auto

3

Burst Fire

Burst Fire is Enabled

Conserve ammunition. Fully Auto Weapons Only.

No

Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.

🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.

#

Option

Description

0

On Fire

Fire Instantly, ADS Ignored

1

ADS & Fire

Fire While Holding ADS

2

Fire Only

ADS Blocks the Mod

Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.

#

Option

Description

Adjustable

0

Disabled

Active Shot Mod & Quick Toggle is Disabled

No

1

Crouch Shot

Couch Shot is Enabled - Crouch while Shooting

No

2

Strafe Shot

Strafe Shot is Enabled - Strafe while Shooting

No

Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.

🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.

#

Option

Description

0

On Fire

Fire Instantly, ADS Ignored

1

ADS & Fire

Fire While Holding ADS

2

Fire Only

ADS Blocks the Mod

🛠️ Miscellaneous Mods

This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.

When you want to heal and have Active Fire Mod or Auto Aim Enabled, Simply Hold D-Pad Up and R1 if you are using In-Game Button Layout (Aim and Fire L1 & R1), if using button Layout ( Bumper and Trigger Swap) Hold D-pad Up and L2, and if you are using In-Game Button Layout (Aim and Fire R2 & L2) Hold D-pad Up and R2, then your character with use the heal.

Automatically spot your opponents. With Auto Spot active your character will mark where your opponents are located simply by aiming in their general direction. A ridiculous advantage in team matches.

#

Option

Description

0

Disabled

Auto Spot is Disabled

1

Enabled

Auto Spot is Enabled

Automatically reload your weapon when the Aim button is released.

#

Option

Description

0

Disabled

Auto Reload is Disabled

1

Enabled

Auto Reload is Enabled

Tired of constantly having to shake your controller to charge your flash light? You simply have to press the R3 button to charge you flash light.

#

Option

Description

0

Disabled

Flash Light Recharge is Disabled

1

Enabled

Flash Light Recharge is Enabled

Automatically causes your character to crouch when you finish sprinting or walking. If you press the left stick over 60%it will cancel the stealth.

#

Option

Description

0

Disabled

Auto Stealth is Disabled

1

Enabled

Auto Stealth is Enabled

Turbo Melee greatly reduces the time between knife attacks. In addition to reduced wait times, it will also let you knife-slash much faster in case you miss the opponent on your first attempt.

#

Option

Description

0

Disabled

Turbo Melee is Disabled

1

Enabled

Turbo Melee is Enabled

If you are tired of constantly pressing the left trigger to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run in any direction you push the left stick to.

#

Option

Description

0

Disabled

Auto Sprint is Disabled

1

Always On

Auto Sprint is Always On

2

Press Sensitive

Auto Sprint is Press Sensitive and will sprint when Left Stick is pressed over 95%

🔀 Crossover Auto-Remap

When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize the In-Game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.

⁉️Troubleshooting

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.

Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃

Disclaimer

The Last of Us® is a registered trademark or trademarks of Sony Computer Entertainment in the United States and/or other countries.

All product names, logos, and brands are the property of their respective owners. All company, product, and service names used on this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.

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