✅Zombie Army 4
Includes Anti-Recoil, Aim Assist, Aim Abuse, Rapid Fire, Dynamic Fire, Crouch Shot, Strafe Shot, Empty Lung, Turbo Melee, Auto Sprint, Hair Triggers and more!
Last updated
Includes Anti-Recoil, Aim Assist, Aim Abuse, Rapid Fire, Dynamic Fire, Crouch Shot, Strafe Shot, Empty Lung, Turbo Melee, Auto Sprint, Hair Triggers and more!
Last updated
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Zombie Army 4®, and Rebellion Developments, or any of its subsidiaries or its affiliates. The official Zombie Army 4® website can be found at www.zombiearmy.com/en.
The names Zombie Army 4®, and Rebellion Developments, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Zombie Army 4® GamePack will support Three Weapons with your Anti-Recoil settings that you adjusted to in the GCI or in the menu.
Also features a brand new Aim Assist Plus which is now more accurate over longer distances, and like Anti-Recoil can be fine-tuned in real-time. The best Aim Assist we have ever used in any game!
Other essential options include Aim Abuse, Rapid Fire, Dynamic Rapid Fire, Crouch Shot, Strafe Shot, Empty Lung, Turbo Melee, Auto Sprint, and Hair Triggers.
Also Includes All button Layouts and even Swapped variants!
GamePack Author: LegitCloudzzz Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC GamePack Community Support: Click HereQuestions, Help, Requests.... Cronus Zen Private Discord Server Click HereVisit the #rules channel
Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with the written instructions before jumping into videos, it will pay off for you in the long run.
There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
It's very important that you setup your mouse before trying to use any GamePacks or scripts.
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.
With this Mod you are able to use all button layouts and able to swap LT/RT with LB/RB (Swapping Triggers for Bumpers).
HOLD the MENU/OPTIONS button on your controller
TAP RB/R1 ONE TIME TO CONTROLS
Select CONTROLLER LAYOUT
You have a non adjustable Deadzone of 27. The Deadzone MOD rescales the right stick which is used to aim and allows a custom deadzone for a custom response while playing.
Deadzone Adjustables:
Deadzone: Right Stick (0 - 100): Set a custom deadzone to use with the Deadzone MOD. This will be applied to the right stick.
This option is usually Disabled, however, if you prefer to game with an Inverted-Y Axis, set the Invert Vertical Axis to Enabled and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.
HOLD the MENU/OPTIONS button on your controller
TAP RB/R1 ONE TIME TO CONTROLLER
Select INVERTED-Y AXIS
This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which is used by several mods to measure timing. The In-Game Controller Vibration option must always be enabled.
This step is critical. If you don't enable In-Game Controller Vibration, several Mods in this GamePack may not function correctly.
HOLD the MENU/OPTIONS button on your controller
TAP RB/R1 ONE TIME TO CONTROLLER
Select VIBRATION
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Pro Tip: A higher value means a stronger recoil compensation, a lower value means less recoil compensation.
This Gamepack has Three Weapon Profiles that has Anti-Recoil Vertical strength for your Weapons that can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.
Profile Quick Toggles:
Primary Profile: View/ Share + X/Square.
Secondary Profile: View/Share + Y/Triangle.
Sidearm Profile: View/Share + B/Circle.
**Hold Y/Triangle for 2 seconds to resync to primary profile.**
If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.
It tricks the In-Game Aim Assist to be always on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However, this is only available for about one second after you make your shot.
Aim Assist Plus compensates the "over aiming" and greatly enhances Aim Assist. It helps remove uncontrolled and unnatural Right Stick movement and improves accuracy over longer distances.
Aim Assist & Aim Assist Plus Adjustable Values
Aim Assist: ADS Boost (1 - 50): Set the boost of Aim Assist while aiming down sights and not firing.
Aim Assist: ADS + Fire Boost (1 - 50): Set the boost of Aim Assist while aiming down sights and firing.
Aim Assist: Hip Fire Boost (1 - 50): Set the boost of Aim Assist while firing but not aiming down sights.
Take advantage of the in-game option "Snap To Target" allowing you to constantly snap and stick to enemies. This will rapidly aim in and out of sights while holding your in-game ADS button.
Aim Abuse Adjustables:
Aim Abuse Hold Time: Set the time you zoom in and stay zoomed with your weapon.
Aim Abuse Release Time: Set the time you how long you zoom out and stay unzoomed.
This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Mod settings depending on which weapon you are using in-game so that mods do not conflict with normal gameplay, saving the need to manually toggle mods when switching weapon loadouts, giving you the best in-game experience. Here are some examples of what Zen is doing "under-the-hood" to your Active Fire Mod settings while using this system:
Rapid Fire - Will only work with Semi-Auto Weapons & All 3 Round Burst Weapons
Dynamic Rapid Fire - Will work with all Weapons (No 3 Round Burst)
There are a few things worth noting:
Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.
To use this feature, the Active Shot Mod must be set to 'Strafe Shot'.
Adjustable for Strafe Shot:
Strafe Shot Auto-Change Direction: Adjust (100 - 3000ms): Sets the time of strafing Right to Left.
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity..
Designed for sniper rifles, pressing ADS (LT/L2) automatically holds your character's breath, eliminating the need to push the Empty Lung button. This allows you to focus on aiming and shooting your enemies more effectively.
Turbo Melee greatly reduces the time between knife attacks. In addition to reduced wait times, it will also let you knife-slash much faster in case you miss the opponent on your first attempt.
Fully sprint with any mount of pressure applied to the left stick while deflected forward.
With this Hair Trigger Mod you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).
Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect the reaction time of advanced players.
No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.
When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).
If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes, or using a memory slot that already had a pack previously programmed to it.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
Rapid Fire sets the fastest, most optimum possible fire rate for your weapon.
Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
On Fire: Fire while pressing the fire trigger. ADS is ignored. ADS & Fire: Fire while pressing ADS & Fire at the same time. Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
On Fire: Fire while pressing the fire trigger. ADS is ignored. ADS & Fire: Fire while pressing ADS & Fire at the same time. Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
Simply go to Device Erase Memory Slots, unplug the Zen mini-USB cable, go to File Relaunch as Admin, reconnect the mini-USB cable to the Zen and program the GamePack again. You will now find the Mods are working as they should
Quick Toggle
Action
Hold LT/L2 & Press D-PAD UP
Active Fire Mod
Hold LT/L2 & Press D-PAD DOWN
Anti-Recoil
Hold LT/L2 & Press D-PAD LEFT
Aim Assist
Hold LT/L2 & Press D-PAD RIGHT
Aim Abuse
Hold LT/L2 & Press VIEW/SHARE
Global Kill Switch
#
Description
0
Normal
1
Legacy
2
Normal Bumper Swap
3
Legacy Bumper Swap
#
Description
Description
Adjustable
0
Disabled
Deadzone is non adjustable
No
1
Enabled
Deadzone is adjustable
Yes
#
Option
Description
0
Disabled
Controller WILL receive rumbles
1
Enabled
Controller WILL NOT receive rumbles
#
Option
Description
Adjustable
0
Disabled
Anti-Recoil Mod & Quick Toggle is Disabled
No
1
Enabled
Anti-Recoil Mod is Enabled
Yes
2
Inverted-Y Anti-Recoil
Anti-Recoil Mod is Enabled Inverts Right Stick Y Axis (Enable In-Game Also)
Yes
3
Inverted-X Anti-Recoil
Anti-Recoil Mod is Enabled Inverts Right Stick X Axis
Yes
4
Inverted-Both Anti-Recoil
Anti-Recoil Mod is Enabled Inverts Right Stick Y&X Axis
Yes
#
Option
Description
Adjustable
0
Disabled
Aim Assist & Quick Toggle is Disabled
No
1
Aim Assist
Aim Assist is Enabled Will disable after 25-30% of right stick input.
Yes
2
Aim Assist Plus
Aim Assist Plus is Enabled & Always On!
Yes
#
Option
Description
Adjustable
0
Disabled
Aim Abuse & Quick Toggle is Disabled
No
1
Enabled
Aim Abuse is Enabled
Yes
#
Option
Description
Adjustable
0
Disabled
All Fire Mods & Quick Toggle is Disabled.
No
1
Rapid Fire
Rapid Fire is Enabled
No
2
Dynamic Rapid Fire
Rapid Fire is Enabled
Fire Speed is set by the amount of trigger pull.
Auto
#
Option
Description
0
On Fire
Fire Instantly, ADS Ignored
1
ADS & Fire
Fire While Holding ADS
2
Fire Only
ADS Blocks the Mod
#
Option
Description
Adjustable
0
Disabled
Active Shot Mod Disabled
No
1
Crouch Shot
Couch Shot is Enabled - Crouch while Shooting
No
2
Strafe Shot
Strafe Shot is Enabled - Strafe while Shooting
Yes
#
Option
Description
Adjustable
0
Strafe Left Only
Strafes only Left
No
1
Strafe Right Only
Strafes only Right
No
2
Strafe Both Directions
Strafes in Both Directions
Yes
#
Option
Description
0
On Fire
Fire Instantly, ADS Ignored
1
ADS & Fire
Fire While Holding ADS
2
Fire Only
ADS Blocks the Mod
#
Option
Description
0
Disabled
Empty Lung is Disabled
1
Enabled
Empty Lung is Enabled
#
Option
Description
0
Disabled
Turbo Melee is Disabled
1
Enabled
Turbo Melee is Enabled
#
Option
Description
0
Disabled
Auto Sprint is Disabled
1
Enabled
Auto Sprint is Enabled
#
Option
Description
0
Disabled
Hair Trigger is Disabled
1
Enabled
Hair Trigger is Enabled
Disclaimer
Zombie Army 4® is a registered trademark or trademarks of Rebellion Developments in the United States and/or other countries.
All product names, logos, and brands are the property of their respective owners. All company, product, and service names used on this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.