☑️Res Evil 7: Biohazard

Includes Anti-Recoil, Fine Aim, Fine Sensitivity, Rapid Fire, Dynamic Rapid Fire, Burst Fire, Auto Block, Auto Sprint and Hair Triggers.

Notice of Non-Affiliation and Disclaimer

We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Resident Evil®, and Capcom, or any of its subsidiaries or its affiliates. The official Resident Evil®: Biohazard website can be found at www.residentevil7.com/.

The names Resident Evil®, and Capcom, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.

The Resident Evil®: Biohazard GamePack features every major FPS Mod in the toolbox, including an exclusive new Dynamic Rapid Fire System that changes speed depending on how hard you pull the trigger.

Anti-Recoil is of course included, both capable of tuning their Vertical & Horizontal settings in real-time while playing the game.

Other essential options include Fine Aim, Fine Aim Sensitivity, Rapid Fire, Burst Fire, Auto Block, Auto Sprint, and Hair Triggers. Default, Bumper/Trigger swap, bumper swap and trigger swap, Swap Triggers & Swap Bumpers Button Layouts are available, Also Swap Sticks stick layout is available!

This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.

The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.

It's very important that you setup your mouse before trying to use any GamePacks or scripts.

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.

Note: When a Mod is disabled, any associated Quick Toggle is also disabled.

These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.

All default Resident Evil Button Layout Presets are available in this GamePack including Bumper/Trigger Flip. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.

This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.

  1. Press the MENU/OPTIONS button on your controller

  2. Select OPTIONS

  3. Select CONTROLS

  4. Choose your preferred BUTTON LAYOUT

This option is usually Disabled, however, if you prefer to game with an Inverted-Y axis, set the Camera Inversion to Invert Y-Axis and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.

  1. Press the MENU/OPTIONS button on your controller

  2. Select OPTIONS

  3. Select CONTROLS

  4. Select CAMERA INVERSION and set to INVERT Y-AXIS

This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which is used by several mods to measure timing. The In-Game Controller Vibration option must always be enabled.

This step is critical. If you don't enable In-Game Controller Vibration, several Mods in this GamePack may not function correctly.

  1. Press the MENU/OPTIONS button on your controller

  2. Select OPTIONS

  3. Select CONTROLS

  4. Select CONTROLLER VIBRATION and set to ON

All default Resident Evil Stick Layout Presets are available in this GamePack. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the stick layout preset you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.

This step is critical. If you don't select the same Stick Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.

  1. Press the MENU/OPTIONS button on your controller

  2. Select OPTIONS

  3. Select CONTROLS

  4. Choose your preferred STICK LAYOUT

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

Pro Tip: A higher value means a stronger recoil compensation, a lower value means less recoil compensation.

Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.

If a weapon is pulling up too much increase the Vertical value and if recoil is pulling down to much decrease the Vertical value. When a weapon pulls left to much increase the Horizontal value and if it pulls right to much you will need to decrease it.

If you are using the Inverted-Y Axis version of this Mod, the Camera Inversion must be set to enabled.

With Fine Aim your Aim Sensitivity will be slowed down while ADS giving your better control while you Aim Down Sight.

Fine Aim Quick Toggle: HOLD LT/L2 + PRESS D-PAD LEFT

You can choose how fine/slower the aiming(Sensitivity) should get while you ADS. Now you can use that high precision to kill the infected people or the molded monsters without a problem. Fine = slow, Finer = slower, Finest = slowest. Recommended to use Fine.

This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire, and Burst Fire.

Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.

In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.

There are a few things worth noting:

  • Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.

  • The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.

  • Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.

Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.

This category hosts a whole range of incredible mods which are added due to their usefulness and popularity..

Now you have the chance to explore the Gameworld without holding down the button, while blocking or hiding in-front of scary scenes. Also help in a fight against fast enemies.

Auto Block Quick Toggle: HOLD LT/L2 & PRESS D-PAD RIGHT

If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run as if the stick was pushed all the way forward and pressed fully down.

With this Hair Trigger Mod you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).

Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect the reaction time of advanced players.

No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.

When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.

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