✅Titanfall Master Pack
Includes Anti-Recoil, Rapid Fire, Dynamic Rapid Fire, Burst Fire, Bunnyhop, Slide Jump, Slide Jump Kick, QuickScope and more!
Last updated
Includes Anti-Recoil, Rapid Fire, Dynamic Rapid Fire, Burst Fire, Bunnyhop, Slide Jump, Slide Jump Kick, QuickScope and more!
Last updated
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Titanfall®, and Respawn Entertainment, or any of its subsidiaries or its affiliates. The official Titanfall® website can be found at www.ea.com/games/titanfall.
The names Titanfall®, and Respawn Entertainment, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Titanfall® Master GamePack supports both Titanfall 1 & Titanfall 2, also features every major FPS Mod in the toolbox, including Rapid Fire, Burst Fire Bunnyhop, Slide Jump, Slide Jump Kick, QuickScope, Auto Sprint, and Hair Triggers!
The Anti-Recoil mod not only reduces the recoil of your weapons, but also allows for the tuning of your Vertical & Horizontal settings in real-time while playing the game, and the new Dynamic Rapid Fire System changes speed depending on how hard you pull the trigger!
All button layouts are available, including Default, Fruit Loop, Button Kicker, Ninja, Evolved, Bumper Jumper Pilot, Bumper Jumper, and the Swapped versions.
✅ GamePack Author: Community GamePack Team ✅ Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC ✅ GamePack Community Support: Click Here 👈Questions, Help, Requests.... ✅ Cronus Zen Private Discord Server Click Here👈Visit the #rules channel⛔
🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. We do encourage you to familiarize yourself with these written instructions, it will pay off for you in the long run.
There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
It's very important that you setup your mouse before trying to use any GamePacks or scripts.
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
---|---|
Hold LT/L2 + D-PAD UP | Active Fire Mod |
Hold LT/L2 + D-PAD DOWN | Anti-Recoil |
Hold LT/L2 + D-PAD LEFT | Jump Mods |
Hold LT/L2 + D-PAD RIGHT | QuickScope |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.
The default Titanfall and Titanfall 2 Button Layout Presets are available in this GamePack including Swapped Versions. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
Press the MENU/OPTIONS button on your controller
Select the CONTROLLER SETTINGS
Select BUTTON/STICK LAYOUT
Select a BUTTON LAYOUT
Option No. | Layout Name |
---|---|
0 | Default |
1 | Fruit Loop |
2 | Button Kicker |
3 | Ninja |
4 | Evolved |
5 | Bumper Jumper Pilot |
6 | Bumper Jumper |
7 | Default [Lefty] |
8 | Fruit Loop [Lefty] |
9 | Button Kicker [Lefty] |
10 | Ninja [Lefty] |
11 | Evolved [Lefty] |
12 | Bumper Jumper Pilot [Lefty] |
13 | Bumper Jumper [Lefty] |
All default Titanfall and Titanfall 2 Stick Layout Presets are available in this GamePack. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the stick layout preset you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
This step is critical. If you don't select the same Stick Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
Press the MENU/OPTIONS button on your controller
Select the CONTROLLER SETTINGS
Select BUTTON/STICK LAYOUT
Select a STICK LAYOUT
Option No. | Layout Name |
---|---|
0 | Default |
1 | Southpaw |
2 | Legacy |
3 | Legacy Southpaw |
Display Current Slot Number in the upper right corner, This is extremely helpful when adding multiple of the same GamePack to more than one slot.
# | Option | Description |
---|---|---|
0 | Disabled | Display Current Slot Number is Disabled |
1 | Enabled | Display Current Slot Number is Enabled and will show Slot Number in top right on the display. |
This option is usually Disabled, however, if you prefer to game with an Inverted-Y axis, set the Look Invert to On and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.
Press the MENU/OPTIONS button on your controller
Select CONTROLS
Select the CONTROLLER SETTINGS
Select LOOK INVERT
This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies.
Press the MENU/OPTIONS button on your controller
Select CONTROLS
Select the CONTROLLER SETTINGS
Select VIBRATION
# | Option | Description |
---|---|---|
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Pro Tip: When you use a high sensitivity the value can be higher than the default value. When you use a low sensitivity the value can be lower than the default value.
Anti-Recoil Vertical strength can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. A higher value means a stronger recoil compensation, a lower value means less recoil compensation. This allows you to quickly tune your weapon directly from your controller while playing the game, without having to unplugging and connecting your Zen to a PC.
If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.
# | Option | Description | Adjustable |
---|---|---|---|
0 | Disabled | Anti-Recoil Mod & Quick Toggle is Disabled | No |
1 | Enabled | Anti-Recoil Mod is Enabled | Yes |
2 | Inverted-Y Anti-Recoil | Anti-Recoil Mod is Enabled Inverts Right Stick Y Axis (Enable In-Game Also) | Yes |
This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire, and Burst Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
🔫 Rapid Fire sets the fastest, most optimum possible fire rate for your weapon.
🔫 Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
🔫 Burst Fire turns your Fully Automatic into a Burst Firing weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Mod settings depending on which weapon you are using in-game so that mods do not conflict with normal gameplay, saving the need to manually toggle mods when switching weapons, giving you the best in-game experience. Here are some examples of what Zen is doing "under-the-hood" to your Active Fire Mod settings while using this system:
Rapid Fire - Will only work with Semi-Auto Weapons, Pistols & 3 Round Burst Weapons.
Dynamic Rapid Fire - Will work with Pistols, Semi-Automatics & 3 Round Burst Weapons.
Burst Fire - Will only work with Full Auto or SMG Weapons allowing you to conserve ammunition while improving accuracy but slowing the fire rate down.
There are a few things worth noting:
Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
# | Option | Description | Adjustable |
---|---|---|---|
0 | Disabled | Active Fire Mod & Quick Toggle is Disabled. | No |
1 | Adjustable Rapid Fire | Rapid Fire is Enabled | Yes |
2 | Dynamic Rapid Fire | Rapid Fire is Enabled Fire Speed is set by the amount of trigger pull. | No |
3 | Burst Fire | Burst Fire is Enabled Conserve ammunition. Fully Auto Weapons Only. | No |
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
🔫 On Fire: Fire while pressing the fire trigger. ADS is ignored. 🔫 ADS & Fire: Fire while pressing ADS & Fire at the same time. 🔫 Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod
# | Option | Description |
---|---|---|
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
This allows you to perform one of the following Jump Mods. Each one is unique making it very difficult for your enemies to hit you. Activate by Holding A/CROSS.
Bunnyhop makes you jump when you hold the jump button
Slide Jump makes you slide then jump when you press the crouch button
Slide Jump Kick makes you slide then jump and melee when you press the crouch button.
# | Option | Description |
---|---|---|
0 | Disabled | Jump Mod & Quick Toggle is Disabled. |
1 | Bunnyhop | Jump Mod is set to Bunnyhop |
2 | Slide Jump | Jump Mod is set to Slide Jump Kick |
3 | Slide Jump Kick | Jump Mod is set to Slide Jump Kick |
Jump Mod Quick Toggle: HOLD LT/L2 + D-PAD LEFT
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
You will perform a QuickScope with one Button click. Always On means, QuickScope is always on, Press Sensitive means QuickScope is enabled once the trigger is pressed over 90 percent.
This Mod only works with Sniper Rifles.
Tip: You can ADS without a Scope, or with an Acog Sight.
# | Option | Description | Adjustable |
0 | Disabled | QuickScope is Disabled | No |
1 | Always On | QuickScope is Always On | Yes |
2 | Press Sensitive | QuickScope is Press Sensitive | Yes |
QuickScope Quick Toggle: HOLD LT/L2 + DPAD RIGHT
If you are tired of constantly pressing the left stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run in any direction you push the left stick to.
# | Option | Description |
0 | Disabled | Auto Sprint is Disabled |
1 | Always On | Auto Sprint is Always On |
2 | Press Sensitive | Auto Sprint is Press Sensitive and will sprint when Left Stick is pressed over 95 |
Vigor applies a dead zone to both trigger buttons, which means they (either FIRE or ADS) need to be pressed almost half way down before they are registered by the game. With this Hair Trigger Mod your triggers will be pressed at the slightest amount of pressure which can vastly increase reaction time, giving you that extra edge. This is also a fix for controllers with 'Trigger stops'.
# | Option | Description |
0 | Disabled | Hair Triggers is Disabled |
1 | Enabled | Hair Triggers is Enabled |
When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).
When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize in-game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.
If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃
Disclaimer |
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Titanfall®, and Titanfall® logo are registered or unregistered trademarks of Respawn Entertainment. in the U.S. and/or other countries. All product names, logos, and brands are the property of their respective owners. All company, product, and service names used on this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks |