☑️State of Decay: Master Pack

Includes Anti-Recoil, Assist, Dynamic Fire, Custom Fire, Turbo Buttons, Auto Mods, Easy Mount, Auto Sprint and Hair Triggers.

Notice of Non-Affiliation and Disclaimer

We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with State of Decay®, and Undead Labs, or any of its subsidiaries or its affiliates. The official State of Decay® website can be found at www.stateofdecay.com.

The names State of Decay®, and Undead Labs, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.

ℹ️ Introduction

The State of Decay®: Master Pack GamePack has many exciting features including an Anti-Recoil Control System optimized specifically for the mechanics of the State of Decay game giving you the ability to adjust your vertical and horizontal for your weapon on the fly!

Also, features a brand new Aim Assist from the Godfather (Batts) which is now more accurate over longer distances, and like Anti-Recoil can be fine-tuned in real-time. The best Aim Assist we have ever used!

Other essential options include a Dynamic Fire System that changes speed depending on how hard you pull the trigger, Custom Fire (Which allows you to edit your own time for Rapid Fire), Turbo Buttons, Easy Loot, Auto Sprint, and Hair Triggers. This GamePack also displays the slot number in case you want to use the Gamepack in multiple slots giving you an easy indication of which one you are using.

All default button layouts are supported, including Default and Bumper/Trigger Swap. Also includes Default and Swap Stick for Stick Layouts.

GamePack Author: XBL Jedi Compatible Systems: PS5, Xbox X|S, PS4 & Xbox One GamePack Community Support: Click Here👈Questions, Help, Requests.... Cronus Zen Private Discord Server Click Here👈Visit the #rules channel

🥇 Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.

🛠️ How to Setup this GamePack

This GamePack is split into color-coded categories that make setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.

⚙️ GamePack Configuration Interface (GCI)

The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.

GamePack Default Settings: All default values are optimized for console gaming with a controller. If using 🖱️Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.

It's very important that you setup your mouse before trying to use any GamePacks or scripts.

When Playing on PC, DualShock and DualSense controllers are output as a Xbox controller. If you wish to use the Touchpad this gets remapped to the Sync Button. Set the bind in your In-Game Options Menu to use Touchpad when playing.

🔲 Zen OLED Menu System

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

The GamePack will detect which controller you are using and display the correct Quick Toggle shortcut to match the buttons of your controller👍

All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

The menu in this GamePack Menu can be navigated by controller or keyboard.

🎮 D-PAD Left, Right, Up Down, A/CROSS to Continue/Enter, and B/CIRCLE to go Back/Exit

⌨️ ARROW Keys Left, Right, Up Down, Return/Enter Key to Continue/Enter and Esc Key to go Back/Exit.

♻️ Screensaver

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.

Press Play for Screensaver Demo

🕹️ Quick Toggles

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example, if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.

Note: When a Mod is disabled, any associated Quick Toggle is also disabled.

Quick Toggle

Action

Hold LT/L2 & Hold D-PAD UP

Active Fire Mod

Hold LT/L2 & Hold D-PAD DOWN

Anti-Recoil

Hold LT/L2 & Hold D-PAD LEFT

Aim Assist

Hold LT/L2 & Hold D-PAD RIGHT

Easy Loot

Hold LT/L2 & Hold VIEW/SHARE

Global Kill Switch

These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.

Default State of Duty Button Layout is available in this GamePack including Bumper/Trigger Flip, Bumper Swap, and Trigger Swap. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.

This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.

Option No.

Layout Name

0

Default

1

Trigger Swap (Swaps Triggers)

2

Bumper Swap (Swaps Bumpers)

3

Bumper/Trigger Swap

Display Current Slot Number in the upper right corner, This is extremely helpful when adding multiple of the same GamePack to more than one slot.

#

Option

Description

0

Disabled

Display Current Slot Number is Disabled

1

Enabled

Display Current Slot Number is Enabled and will show Slot Number in top right on the display.

This option is usually Disabled, however, if you prefer to game with an Inverted-Y axis, set the Invert Vertical Look to Enabled and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.The only way to use an inverted controller scheme is to have the Anti-Recoil Mod set on "Inverted-Y" otherwise it is not supported.

  1. Press the MENU/OPTIONS button on your controller

  2. Select the CONTROLS

  3. Select INVERT Y

This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies. This game does not give you a option to disable the vibration so if you want no vibrations (rumbles) to controller then Enable.

  1. Press the MENU/OPTIONS button on your controller

  2. Select the CONTROLS

  3. Select VIBRATION

#
Option

0

Default

1

Bumper/Trigger Swap (Swaps LT/L2 with LB/L1 & Swaps RT/R2 with RB/R1)

Allows you full control of buttons you want to turbo, Simply select the button you want to turbo and now when you hold the button it will constantly press the button selected. This is quite uselful by saving your fingers/thumbs from being worn out and saving your buttons.

#

Option

0

Disabled

1

R2/RT

2

R1/RB

3

L2/LT

4

L1/LB

5

R2/RT & L2/LT

6

CROSS/A

7

CIRCLE/B

8

SQUARE/X

9

TRIANGLE/Y

10

D-PAD UP

11

D-PAD DOWN

12

D-PAD RIGHT

13

D-PAD LEFT

14

UPPER RIGHT PADDLE (PR1)

15

LOWER RIGHT PADDLE (PR2)

16

UPPER LEFT PADDLE (PL1)

17

LOWER LEFT PADDLE (PL2)

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.

Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.

Pro Tip: A higher value means a stronger recoil compensation, a lower value means less recoil compensation.

Anti-Recoil Vertical strength for Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.

If a weapon is pulling up too much down increase the Vertical value and if recoil is pulling down to much decrease the Vertical value. When a weapon pulls left to much increase the Horizontal value and if it pulls right to much you will need to decrease it.

Tip: When you use a high sensitivity the value can be higher than the default value. When you use a low sensitivity the value can be lower than the default value.

If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.

#

Option

Description

Adjustable

0

Disabled

Anti-Recoil Mod & Quick Toggle is Disabled

No

1

Enabled

Anti-Recoil Mod is Enabled

Yes

2

Inverted-Y

Anti-Recoil Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also)

Yes

3

Rumble

Anti-Recoil (Rumble) Mod is Enabled

4

Rumble Inverted-Y

Anti-Recoil (Rumble Inverted-Y) Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also)

Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.

It tricks the In-Game Aim Assist to be always on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However this is only available for about one second after you make your shot.

Aim Assist Adjustable Values

Aim Assist: Adjust Strength (1 - 100): Aim Assist strength sets how much shake your crosshairs will have.

#

Option

Description

Adjustable

0

Disabled

Aim Assist & Quick Toggle is Disabled

No

1

Aim Assist

Aim Assist is Enabled

Yes

This category has a selection of powerful Rapid Fire type Mods, including Dynamic Fire and Custom Fire.

Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.

In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.

🔫 Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.

🔫 Custom Fire allows you to customize your hold time and the release time giving you full control of your weapons firing and can be used on any weapon after you adjust the hold and release time.

This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Mod settings depending on which weapon you are using in-game so that mods do not conflict with normal gameplay, saving the need to manually toggle mods when switching weapon loadouts, giving you the best in-game experience. Here are some examples of what Zen is doing "under-the-hood" to your Active Fire Mod settings while using this system:

  • Dynamic Rapid Fire - Will work with all Weapons (No 3 Round Burst)

  • Burst Fire - Will only work with Full Auto Weapons (ARs, SMGs, LMGs - No 3 Round Burst)

There are a few things worth noting:

  • Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.

  • The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.

  • Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.

#

Option

Description

Adjustable

0

Disabled

All Fire Mods & Quick Toggle is Disabled.

No

1

Dynamic Fire

Rapid Fire is Enabled

Fire Speed is set by the amount of trigger pull.

Auto

2

Custom Fire

Burst Fire is Enabled

Conserve ammunition. Fully Auto Weapons Only.

Yes

🛠️ Miscellaneous Mods

This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.

Auto Mods will let you have an advantage in different situations with a simple press A/CROSS.

#

Option

Description

0

Disabled

Easy Loot & Quick Toggle is Disabled

1

Enabled

Easy Loot is Enabled

Easy Loot Quick Toggle: HOLD LT/L2 & HOLD D-PAD RIGHT

If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for.

#

Option

Description

0

Disabled

Auto Sprint is Disabled

1

Enabled

Your character will sprint at the same time you begin to move him forward.

With this Hair Trigger Mod you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).

Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect the reaction time of advanced players.

No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.

#

Option

Description

0

Disabled

Hair Trigger is Disabled

1

Enabled

Hair Trigger is Enabled

🔀 Crossover Auto-Remap

When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize in-game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.

⁉️Troubleshooting

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.

Simply go to Device 👉 Erase Memory Slots, unplug the Zen mini-USB cable, go to File 👉 Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should😃

Disclaimer

State of Decay® is a registered trademark or trademark of Undead Labs in the United States and/or other countries.

All product names, logos, and brands are the property of their respective owners. All company, product, and service names used on this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.

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