Zen Community GamePacks
Anthem
Includes a new Active Fire Mod System, Anti-Recoil, Burst Fire, Double Jump, Double Dash, Fast Take Off, Air Attack, Auto Scope, Auto Sprint, Bumper/Trigger Swap and Hair Triggers.
The Anthem GamePack is available in Zen Studio

IMPORTANT

The usage terms of any game may prohibit you from using mods and macros, therefore you must use this GamePack at your own risk. We will not be responsible for any complaints and angry reactions you're likely going to get
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Introduction

The Anthem GamePack features an exclusive new Dynamic Rapid Fire System that changes speed depending on how hard you pull the trigger. All the FPS favorites are included: Rapid Fire, Anti-Recoil, Auto Scope, Auto Sprint, Hair Triggers and a much requested Bumper/Trigger Swap, along with a range of special combos including Double Jump, Double Dash, Fast Take Off and Air Attack.
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GamePack Author: Community GamePack Team
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Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows
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GamePack Community Support: Click Hereโ€‹
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Questions, Help, Requests....
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Cronus Zen Private Discord Server: Click Hereโ€‹
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Visit the #rules chan
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.

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How to Setup this GamePack

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.

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GamePack Configuration Interface (GCI)

The GCI either pops up up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using
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Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.
Anthem GamePack Configuration Interface (GCI)

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Zen OLED Menu System

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS
Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

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Screensaver

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo

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Quick Toggles

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle
Action
Hold LT/L2 & Press D-PAD UP
Active Fire Mod
Hold LT/L2 & Press D-PAD DOWN
Anti-Recoil
Hold LT/L2 & Press D-PAD LEFT
Jump Move Mod
Hold LT/L2 & Press D-PAD RIGHT
Auto Scope
Hold LT/L2 & Press VIEW/SHARE
Global Kill Switch
Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE

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List of Mods

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Bumper/Trigger Swap

Some versions of this game don't have a Bumper/Trigger Swap option, so we included one for you. RB/R1 & LB/L1 becomes RT/R2 & LT/L2.
#
Option
Description
0
Mod Disabled
In-Game Defaults
1
Mod Enabled
Left Trigger/Right Trigger > Left Bumper/Right Bumper
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Active Fire Mod

This category has a selection of powerful Rapid Fire type Mods, including Adjustable Rapid Fire, Dynamic Rapid Fire and Burst Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
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Adjustable Rapid Fire gives you the ability to change the fire rate in real-time straight from the Cronus Zen OLED interface. This allows you to tune your preferred fire rate quickly and with ease, which creates a very unique advantage for players looking to get the most optimum possible fire rate from their weapon.
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Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
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Burst Fire turns your Fully Automatic into a Burst Firing weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
There are a few things worth noting:
  • Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
  • The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
  • Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
Pro Tip: Pistols and Semi-Automatics work best with Rapid Fire.
While Rapid Fire will not usually make a fully-automatic gun shoot any faster, it can have positive side effects on full-auto guns, such as reducing recoil thus increasing accuracy at a long range and helping players conserve ammunition and achieve more headshots.
#
Option
Description
Adjustable
0
Mod Disabled
All Fire Mods & Quick Toggle is Disabled.
No
1
Adjustable Rapid Fire
Rapid Fire is Enabled
You can adjust the fire rate in-real time.
Yes
2
Dynamic Rapid Fire
Rapid Fire is Enabled
Fire Speed is set by the amount of trigger pull.
Auto
3
Burst Fire
Burst Fire is Enabled
Conserve ammunition. Fully Auto Weapons Only.
No
Active Fire Mod Quick Toggle: HOLD LT/L2 & PRESS D-PAD UP
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Fire Mod Activator

Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
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On Fire: Fire while pressing the fire trigger. ADS is ignored.
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ADS & Fire: Fire while pressing ADS & Fire at the same time.
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Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
#
Option
Description
0
On Fire
Fire Instantly, ADS Ignored
1
ADS & Fire
Fire While Holding ADS
2
Fire Only
ADS Blocks the Mod
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Anti-Recoil

Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Pro Tip: When you use a high sensitivity the value can be higher than the default value. When you use a low sensitivity the value can be lower than the default value.
Anti-Recoil Vertical strength can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. A higher value means a stronger recoil compensation, a lower value means less recoil compensation. This allows you to quickly tune your weapon directly from your controller while playing the game, without having to unplugging and connecting your Zen to a PC.
If you are using the Inverted-Y Axis version of this Mod, it will also need to be enabled in-game.
  1. 1.
    Press the MENU/OPTION button on your controller
  2. 2.
    Select CONTROLS
  3. 3.
    Select GENERAL
  4. 4.
    Select INVERT LOOK
#
Option
Description
Adjustable
0
Mod Disabled
Anti-Recoil & Quick Toggle is Disabled
No
1
Mod Enabled
Anti-Recoil is Enabled
Yes
2
Inverted-Y Axis
Anti-Recoil is Enabled Inverts Right Stick Axis (Must enable in-game also)
Yes
Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN
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Jump Move Mod

This Jump Mod contains two modes: Double Jump & Double Jump Dash.
Double Jump: Once activated, press and hold the Jump Button and your character will automatically perform a quick Double Jump.
Double Jump Dash: Once activated, press and hold the Jump Button and your character will automatically perform a quick Double Jump followed by an Air Dash.
#
Option
Description
0
Mod Disabled
Jump Move Mod & Quick Toggle is Disabled.
1
Double Jump Move
Jump Move Mod (Double Jump Move) is Enabled
2
Double Dash Move
Jump Move Mod (Double Dash Move) is Enabled
Jump Move Mod Quick Toggle: HOLD LT/L2 & PRESS D-PAD RIGHT
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Auto Scope

Automatically ADS (Aim Down Sights) as soon as you start firing.
#
Option
Description
0
Mod Disabled
Auto Scope & Quick Toggle is Disabled
1
Mod Enabled
Auto Scope is Enabled
Auto Scope Quick Toggle: HOLD LT/L2 & PRESS D-PAD LEFT
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Air Attack

Hold the Attack Button (Y/TRIANGLE) to perform an awesome Air Attack combo. You can also combine other combos with this!
#
Option
Description
Activate
0
Mod Disabled
Air Attack is Disabled
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1
Mod Enabled
Air Attack is Enabled
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Fast Takeoff

The ability to fly is one of the main attractions of Anthem, and you can perform a Fast Take off by simply pressing the Left Analog Stick (LS/L3). This allows you to move faster and attack enemies more efficiently.
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Option
Description
Activate
0
Mod Disabled
Fast Takeoff is Disabled
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1
Mod Enabled
Fast Takeoff is Enabled
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Auto Sprint

When Auto Sprint is enabled, all you have to do to make your character sprint is by moving the left thumb stick in the specified direction that you wish to run. Now you'll never have to constantly press your left thumbstick again.
You can also ADS and Fire anytime while sprinting. Once you release the ADS button, your character will continue sprinting.
#
Option
Description
Activate
0
Mod Disabled
Auto Sprint is Disabled
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1
Mod Enabled
Auto Sprint is Enabled
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Hair Triggers

With this Hair Trigger Mod you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).
Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect the reaction time of advanced players.
No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.
#
Option
Description
0
Disabled
Hair Trigger is Disabled
1
Enabled
Hair Trigger is Enabled
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Block Rumble

This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).
So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while your shooting.
In-Game rumble/vibration setting must still be enabled.
  1. 1.
    Press the MENU/OPTION button on your controller
  2. 2.
    Select CONTROLS
  3. 3.
    Select CONTROLLER
  4. 4.
    Select CONTROLLER VIBRATION AMOUNT
#
Option
Description
0
Mod Disabled
Controller WILL receive rumbles
1
Mod Enabled
Controller WILL NOT receive rumbles

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Crossover Auto-Remap

When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

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Troubleshooting

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes, or using a memory slot that already had a pack previously programmed to it.
Simply select Device
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Erase Memory Slots, once finished unplug the Zen mini-USB cable, then go to File
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Relaunch as Admin, reconnect the mini-USB cable to the Zen and program the GamePack again. You will now find the Mods are working as they should
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Legal

Disclaimer
Anthem and the Anthem logo is a registered trademark of Electronic Arts Inc. in the U.S. and/or other countries.
All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The โ€œPSโ€ Family logo is a registered trademark and โ€œPS4โ€ is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.
Last modified 27d ago