Battlefield 4
Includes a In-Game Soldier Sensitivity, Aim-Assist, Anti-Recoil, Burst Fire, Flash/Laser Mod, Auto Spot, Quick Scope, Auto Sprint and Hair Triggers. All button layouts and Stick Layouts.
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Battlefield® and Battlefield 4, and Electronic Arts Inc, or any of its subsidiaries or its affiliates. The official Battlefield 4 website can be found at www.ea.com/games/battlefield/battlefield-4.
The names Battlefield® and Battlefield 4, and Electronic Arts Inc, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
This Battlefield® 4 GamePack has many exciting features including a new Anti-Recoil Control System optimized specifically for the mechanics of the Battlefield game, and a Aim Assist, and Auto Spot Mod. Other features include Rapid Fire, Burst Fire, Auto Sprint, Flash/Laser Mod, Quick Scope, and Hair Triggers. All the different default button layouts are also supported, including Default, Veteran, Lefty, Lefty Veteran, Default [Swapped], Veteran [Swapped], Lefty [Swapped], and Lefty Veteran [Swapped]. These Mods are guaranteed to improve your overall gameplay experience while giving a competitive edge.
GamePack Author: x22 DOT
Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows
GamePack Community Support: Click Here Questions, Help, Requests....
Cronus Zen Private Discord Server Click HereVisit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
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This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.
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Battlefield 4 GamePack Configuration Interface (GCI)
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS

Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The menu in this GamePack Menu can be navigated by a controller or a keyboard.
D-PAD Left, Right, Up Down, A/CROSS to Continue/Enter and B/CIRCLE to go Back/Exit
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ARROW Keys Left, Right, Up Down, Return/Enter Key to Continue/Enter and Esc Key to go Back/Exit.
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The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example, if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Hold LT/L2 + D-PAD UP | Fire Mod |
Hold LT/L2 + D-PAD DOWN | Anti-Recoil |
Hold LT/L2 + D-PAD LEFT | Aim Assist |
Hold LT/L2 + D-PAD RIGHT | Auto Spot |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |

Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.
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All default Battlefield 4 button layout options are available in this GamePack including Bumper/Trigger Swap. Use the GamePack Configuration Interface (GCI) in Zen Studio or Cronus Zen's OLED Screen to access the OLED GamePack Menu to select the layout you are using in-game.
This will automatically adjust and remap all Mods to your preferred choice.
This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Select the CONTROLS
- 3.Select SOLDIER BUTTONS
# | Option |
0 | Default |
1 | Veteran |
2 | Lefty |
3 | Lefty Veteran |
4 | Default [Swapped] |
5 | Veteran [Swapped] |
6 | Lefty [Swapped] |
7 | Lefty Veteran [Swapped] |
All default Battlefield 4 analog stick layout options are available in this GamePack. Use the GamePack Configuration Interface (GCI) in Zen Studio or Cronus Zen's OLED Screen to access the OLED GamePack Menu to select the layout you are using in-game.
This will automatically adjust and remap all Mods to your preferred choice.
This step is critical. If you don't select the same Stick Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Select the CONTROLS
- 3.Select SOLDIER STICKS

In-Game Setting: Stick Layout
# | Option |
0 | Default |
1 | Southpaw |
2 | Legacy |
3 | Legacy Southpaw |
This option is usually Disabled, however, if you prefer to game with an Inverted-Y axis, set the Invert Vertical Look to Enabled and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.
If you are using the Inverted-Y Axis version of this Mod, it will also need to be enabled in-game.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Select the CONTROLS
- 3.Select VERTICAL LOOK

In-Game Setting: Invert-Y
This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).
So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while your shooting.
In-Game rumble/vibration must still be enabled.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Select the CONTROLS
- 3.Select VIBRATION

In-Game Setting: Vibration
# | Option | Description |
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
This version of Anti-Recoil no longer relies on the old Anti-Recoil method of 'static' pulldown. It now knows when to stop in every direction (Y and X-Axis) to prevent unwanted compensation when aiming up and aiming down. Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution.
Anti-Recoil strength can be adjusted from 1 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. A higher value means a stronger recoil compensation, a lower value means less recoil compensation. This allows you to quickly tune your weapon directly from your controller while playing the game, without having to unplugging and connecting your Zen to a PC.
Pro Tip: If your weapon is moving UP when you fire, you need a LARGER number in the adjustable parameter. If your weapon is moving DOWN when you fire, you need a SMALLER number in the adjustable parameter. Remember, higher in-game sensitivity = lower Anti-Recoil values.
# | Option | Description | Adjustable |
0 | Disabled | Anti-Recoil & Quick Toggle is Disabled. | No |
1 | Enabled | Anti-Recoil is activated while firing. | Yes |
2 | Inverted-Y Axis | Yes | |
3 | Bipod Mode | Anti-Recoil is activated while equipped with a Bipod attachment and firing. | Yes |
4 | Bipod Inverted-Y | Yes |

Anti-Recoil quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.
The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However, this is only available for about one second after you make your shot.
Controllers and Mice have vastly different sensitivity settings which affects how Aim Assist works, so you need to select if you are using a Controller or a Mouse.
Pro Tip: The Aim Assist Offset Value is measured from the Aim Point. The larger the value, the bigger the offset. The bigger the offset, the more cross-hair shaking you will experience, but a stronger Aim Assist.
# | Option | Description | Adjustable |
0 | Mod Disabled | Aim Assist & Quick Toggle is Disabled. | No |
1 | Controller | Aim Assist is activated while firing using a controller. (Can adjust in-real time) | Yes |
2 | Mouse | Aim Assist is activated while firing using a mouse (Cronus Zen or XIM). All in-game sensitivity settings must be set to maximum. (Can adjust in-real time) | Yes |

Aim Assist Quick Toggle: HOLD LT/L2 & PRESS D-PAD LEFT
This category has a selection of powerful Rapid Fire type Mods, including Adjustable Rapid Fire, Dynamic Rapid Fire, and Burst Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
Adjustable Rapid Fire gives you the ability to change the fire rate in real-time straight from the Cronus Zen OLED interface. This allows you to tune your preferred fire rate quickly and with ease, which creates a very unique advantage for players looking to get the most optimum possible fire rate from their weapon.
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Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
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Burst Fire turns your Fully Automatic into a semi-automatic weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
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There are a few things worth noting:
- Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
- The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
- Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
Pro Tip: Pistols and Semi-Automatics work best with Rapid Fire.
While Rapid Fire will not usually make a fully-automatic gun shoot any faster, it can have positive side effects on full-auto guns, such as reducing recoil thus increasing accuracy at a long range and helping players conserve ammunition and achieve more headshots.
# | Option | Description | Adjustable |
0 | Mod Disabled | All Fire Mods & Quick Toggle is Disabled. | No |
1 | Adjustable Rapid Fire | Rapid Fire is Enabled You can adjust the fire rate in-real time. | Yes |
2 | Dynamic Rapid Fire | Rapid Fire is Enabled Fire Speed is set by the amount of trigger pull. | Auto |
3 | Burst Fire | Burst Fire is Enabled Conserve ammunition. Fully Auto Weapons Only. | No |

Active Fire Mod Quick Toggle: HOLD LT/L2 & PRESS D-PAD UP
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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Primary only: Primary weapon Fire while pressing the fire trigger. ADS is ignored.
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Secondary Only: Secondary weapon Fire while pressing the fire trigger. ADS is ignored.
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# | Option | Description |
0 | On Fire | Selected Fire Mod is activated as soon as you pull the FIRE TRIGGER. |
1 | ADS & Fire | Selected Fire Mod is activated while holding ADS then pulling the FIRE TRIGGER. |
2 | Fire Only | Selected Fire Mod is activated as soon as you pull the FIRE TRIGGER. ADS is blocked while firing. |
3 | Primary Weapon Only | Selected Fire Mod is activated as soon as you pull the Primary Weapon FIRE TRIGGER. |
4 | Secondary Weapon Only | Selected Fire Mod is activated as soon as you pull the Secondary Weapon FIRE TRIGGER. |
Battlefield weapons have two different attachments, Laser Sight (low flash, hip fire accuracy) and Flash Light (high flash, brighten room) that can both be weaponized with this awesome Mod. The problem with having a light attachment active is that it is on all the time, giving away your position and making you very easy to spot. This Flash Light/Laser Mod allows you to move around with the tactical light attachment off, and as soon as you FIRE or ADS & FIRE (depending on your selection) it will activate and turn on the light attachment, then deactivate and turn off as soon as you depress. This allows a brilliant tactic of blinding your enemies without giving your position away. There is also a strobe option to add an extra layer of confusion to whoever you just smoked. Think of this as your own mini Flash-Bang!
# | Option | Description |
0 | Mod Disabled | Flash Light/Laser Mod is disabled. The Quick Toggle is also inactive. |
1 | Auto Switch on ADS & Fire | Flash Light/Laser Mod is activated and turned on as soon as you FIRE while holding ADS. |
2 | Auto Switch on Fire | Flash Light/Laser Mod is activated and turned as soon as you FIRE. |
3 | Strobe on ADS & Fire | Flash Light/Laser Mod is activated and strobe effect turned on as soon as you FIRE while holding ADS. |
4 | Strobe on Fire | Flash Light/Laser Mod is activated and strobe effect turned on as soon as you FIRE. |
Automatically spot your opponents from across the battlefield. With the Auto Spot Mod active, your character will mark where your opponents are located simply by looking in their general direction. A ridiculous advantage in team matches.
Fire Only: Spots when you fire weapon.
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ADS Only: Spots when you aim.
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On Fire: Spots when you fire weapon.
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Always On: Spots always.
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# | Option | Description |
0 | Mod Disabled | Auto Spot is disabled. |
1 | Auto Spot on Fire Only | Auto Spot is activated as soon as you press the FIRE TRIGGER. ADS is blocked. |
2 | Auto Spot on ADS Only | Auto Spot is activated as soon as you press the ADS TRIGGER. FIRE is blocked. |
3 | Auto Spot On Fire | Auto Spot is activated as soon as you press the FIRE TRIGGER. |
4 | Auto Spot Always On | Auto Spot is Always On RB/R1 Toggles On/Off |
Auto Spot Quick Toggle: HOLD LT/L2 + DPAD RIGHT
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
Quick Scope is widely used in FPS games. The idea behind Quick Scope is to use a sniper rifle, scope IN, and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
# | Option | Description | Adjustable |
0 | Mod Disabled | Quick Scope is Disabled | No |
1 | Mod Enabled | As soon as you press the ADS TRIGGER, the Mod will automatically scope in, take a shot, and scope out. (Can be adjusted in-real time) | Yes |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for.
# | Option | Description | Adjustable |
0 | Mod Disabled | Auto Sprint is Disabled | No |
1 | Mod Enabled | Sprint as soon as you press the left analog stick forward. | Yes |
Battlefield applies a "dead-zone" to the trigger buttons, which means the triggers (either shooting or ADS) need to be pressed almost half way down before they are registered by the game. With this Hair Trigger Mod you can ensure your weapon will fire or ADS at the slightest amount of pressure. When using this Mod, the LT/L2 and RT/R2 triggers are digitally converted so that they perform with ultra sensitivity without having to hardwire any extra components to your controller - saving both your warranty, time and money.
# | Option | Description |
0 | Mod Disabled | Hair Triggers is Disabled |
1 | Mod Enabled | Fire or ADS will now activate at the slightest amount of Trigger pressure. |
When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize in-game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.

Troubleshooting Tip If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device Erase Memory Slots, unplug the Zen mini-USB cable, go to File Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should
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Disclaimer |
Battlefield® and Battlefield 4 are registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All product names, logos, and brands are the property of their respective owners. All company, product, and service names used on this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement.
In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks. |