Call of Duty: WWII
Includes a new Active Fire Mod System, Aim-Assist, Anti-Recoil, Burst Fire, Shot Mods, Aim Correction, Auto Sprint and Hair Triggers and More. All button layouts and Stick Layouts.
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The names Call of Duty®, Activision Publishing, Inc.®, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Call of Duty®: WWII GamePack features every major FPS Mod in the toolbox, including an exclusive new Dynamic Rapid Fire System that changes speed depending on how hard you pull the trigger. Aim Assist & Input Device and Anti-Recoil are of course included, both capable of tuning their settings in real-time while playing the game. Other essential options include Rapid Fire, Burst Fire, Drop Shot, Strafe Shot, In-Game Sensitivity, Aim Correction, QuickScope, Sniper Breath, Rapid Melee, Auto Sprint, and Hair Triggers. All default button layouts are supported, including Default, Tactical, Lefty, NOM4D, NOM4D Tactical, NOM4D Lefty, Bumper Jumper, Bumper Jumper Tactical, One Hand Gunslinger, Stick and Move, Scout, Brawler, Beast, and all Bumper/Trigger Swapped versions.
GamePack Author: x22 DOT
Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows
GamePack Community Support: Click HereQuestions, Help, Requests....
Cronus Zen Private Discord Server Click HereVisit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
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There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.
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Call of Duty: WWII Gamepack Configuration Interface (GCI)
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS

Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 & Press D-PAD UP | Active Fire Mod |
Hold LT/L2 & Press D-PAD DOWN | Anti-Recoil |
Hold LT/L2 & Press D-PAD LEFT | Aim Assist |
Hold LT/L2 & Press D-PAD RIGHT | Active Shot Mod |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |

Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE
All default Call of Duty: WWII button layout options are available in this GamePack including Bumper/Trigger Swap. Use the GamePack Configuration Interface (GCI) in Zen Studio or Cronus Zen's OLED Screen to access the OLED GamePack Menu to select the layout you are using in-game.
This will automatically adjust and remap all Mods to your preferred choice.
This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.TAP RB/R1 5 TIMES
- 3.Select SETTINGS
- 4.Select CONTROLS
- 5.Select a BUTTON LAYOUT from the drop down menuS
# | Option |
0 | Default |
1 | Tactical |
2 | Lefty |
3 | NOM4D |
4 | NOM4D Tactical |
5 | NOM4D Lefty |
6 | Bumper Jumper |
7 | Bumper Jumper Tactical |
8 | Charlie |
9 | One Hand Gunslinger |
10 | Stick and Move |
11 | Scout |
12 | Brawler |
13 | Beast |
14 | Default [Swapped] |
15 | Tactical [Swapped] |
16 | Lefty [Swapped] |
17 | NOM4D [Swapped] |
18 | NOM4D Tactical [Swapped] |
19 | NOM4D Lefty [Swapped] |
20 | Bumper Jumper [Swapped] |
21 | Bumper Jumper Tactical [Swapped] |
22 | Charlie [Swapped] |
23 | One Hand Gunslinger [Swapped] |
24 | Stick and Move [Swapped] |
25 | Scout [Swapped] |
26 | Brawler [Swapped] |
27 | Beast [Swapped] |
All default Call of Duty: WWII analog stick layout options are available in this GamePack. Use the GamePack Configuration Interface (GCI) in Zen Studio or Cronus Zen's OLED Screen to access the OLED GamePack Menu to select the layout you are using in-game.
This will automatically adjust and remap all Mods to your preferred choice.
This step is critical. If you don't select the same Stick Layout Preset that you are using in-game (Menu: Controller > Movement Controls), several Mods in this GamePack will not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.TAP RB/R1 5 TIMES
- 3.Select SETTINGS
- 4.Select CONTROLS
- 5.Select a STICK LAYOUT from the drop down menu
# | Option |
0 | Default |
1 | Southpaw |
2 | Legacy |
3 | Legacy Southpaw |
This is used for 'Aim Assist Mod', this is how sensitive looking around will be when you are zoomed in with a weapon. You have to select your own In Game Sensitivity to get the 'Aim Assist' Mod working.
Pro Tip: When you set your In-Game Sensitivity and you ADS (Aim Down Sight) while moving the Right Stick, it will set your Look Sensitivity to the preset value no matter what you set your In-Game Sensitivity to.
So if you play on high In-Game Sensitivity and set your this Mod to 1 - 4, you will still have your high In-Game Sensitivity, but when you ADS the Sensitivity will slow down to 1 - 4. This allows you to slow or speed up your Sensitivity when you ADS.
- 1.Press the MENU/OPTIONS button on your controller
- 2.TAP RB/R1 5 TIMES
- 3.Select SETTINGS
- 4.Select CONTROLS
- 5.Select HORIZONTAL SENSITIVITY
# | Option | Description |
0 | Sensitivity 1 - 4 | Sets your ADS Sensitivity to 1 - 4 |
1 | Sensitivity 5 - 8 | Sets your ADS Sensitivity to 5 - 8 |
2 | Sensitivity 9 - 12 | Sets your ADS Sensitivity to 9 - 12 |
3 | Sensitivity 13 - 16 | Sets your ADS Sensitivity to 13 - 16 |
4 | Sensitivity 17 - 20 | Sets your ADS Sensitivity to 17 - 20 |
This category has a selection of powerful Rapid Fire type Mods, including Adjustable Rapid Fire, Dynamic Rapid Fire, and Burst Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
Adjustable Rapid Fire gives you the ability to change the fire rate in real-time straight from the Cronus Zen OLED interface. This allows you to tune your preferred fire rate quickly and with ease, which creates a very unique advantage for players looking to get the most optimum possible fire rate from their weapon.
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Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
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Burst Fire turns your Fully Automatic into a semi-automatic weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
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There are a few things worth noting:
- Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
- The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
- Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
Pro Tip: Pistols and Semi-Automatics work best with Rapid Fire.
While Rapid Fire will not usually make a fully-automatic gun shoot any faster, it can have positive side effects on full-auto guns, such as reducing recoil thus increasing accuracy at a long range and helping players conserve ammunition and achieve more headshots.
# | Option | Description | Adjustable |
0 | Mod Disabled | All Fire Mods & Quick Toggle is Disabled. | No |
1 | Adjustable Rapid Fire | Rapid Fire is Enabled You can adjust the fire rate in-real time. | Yes |
2 | Dynamic Rapid Fire | Rapid Fire is Enabled Fire speed is set by the amount of trigger pull. | Auto |
3 | Burst Fire | Burst Fire is Enabled Conserve ammunition. Fully Auto Weapons Only. | No |

Active Fire Mod Quick Toggle: HOLD LT/L2 & PRESS D-PAD UP
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Pro Tip: When you use a high sensitivity the value can be higher than the default value. When you use a low sensitivity the value can be lower than the default value.
Anti-Recoil strength can be adjusted from 1 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. A higher value means a stronger recoil compensation, a lower value means less recoil compensation. This allows you to quickly tune your weapon directly from your controller while playing the game, without having to unplugging and connecting your Zen to a PC.
If you are using the Inverted-Y Axis version of this Mod, it will also need to be enabled in-game.
- 1.Press the MENU/OPTIONS button on your controller
- 2.TAP RB/R1 5 TIMES
- 3.Select SETTINGS
- 4.Select CONTROLS
- 5.Select LOOK INVERSION
# | Option | Description | Adjustable |
0 | Mod Disabled | Anti-Recoil Mod & Quick Toggle is Disabled | No |
1 | Mod Enabled | Anti-Recoil Mod is Enabled | Yes |
2 | Inverted-Y Axis | Anti-Recoil Mod is Enabled
Inverts Right Stick Axis (Must enable in-game also) | Yes |

Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.
The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However this is only available for about one second after you make your shot.
V6 Call of Duty WW2: Makes your crosshairs do a circle pattern.
V6 [Side by Side Method]: Makes your crosshairs do a left to right pattern.
# | Option | Description |
0 | V6 Call of Duty WW2 | Aim Assist (V6 Call of Duty WW2) is Enabled |
1 | V6 [Side by Side Method] | Aim Assist (V6 [Side by Side Method]) is Enabled |
QUICK TOGGLE: HOLD LT/L2 & PRESS D-PAD LEFT
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For this Mod Select if you using a Mouse or Controller so Aim Correction will work with the selected input device.
# | Option | Description |
0 | Mod Disabled | Aim Correction is Disabled |
1 | Controller Enabled | Aim Correction (Controller) is Enabled |
2 | Mouse Enabled | Aim Correction (Mouse) is Enabled |
From Aim Exploit. This is the strength for each correction. If you set it to stronger or strongest, the Crosshair will be corrected alot stronger than the recommended strength.
# | Option | Description |
0 | Recommended | Aim Correction is at recommended strength |
1 | Stronger | Aim Correction strength is stronger than recommended |
2 | Strongest | Aim Correction strength is strongest possible |
From Aim Exploit. This is the time between each correction. If you set it to faster or fastest, the Crosshair will be corrected alot more in a second than the recommended time.
# | Option | Description |
0 | Recommended | Aim Correction is at recommended frequency |
1 | Faster | Aim Correction frequency is faster than recommended |
2 | Fastest | Aim Correction frequency is fastest possible |
From Aim Exploit. Here you Setup after how much (Aim Stick) Input the Feature should be turned off to not affect the fine aiming. If the dead-zone is bigger/wider you can not do fine aiming movements anymore, but the Aim Assist will stay on for longer.
# | Option | Description | Adjustable |
0 | Recommended | Deadzone is at recommended setting | No |
1 | Wider | Deadzone is Wider than recommended | No |
2 | Widest | Deadzone is Widest possible | No |
3 | Custom | Allows to set the Deadzone to what you want Adjust in-real time | Yes |
From Sniper Edition & Zombie Killer & WWII. With this you can optimize the Aim Assist by selecting your controls.
# | Option | Description | Adjustable |
0 | Mod Disabled | Aim Assist V6 [Input Device] is Disabled | No |
1 | Aim Assist (Controller) | Controller selected as Input Device | Yes |
2 | Aim Assist ACOG Sights (Controller) | Controller selected as Input Device with ACOG Sights selected | Yes |
3 | Aim Assist (Mouse) [ZEN/XIM] | Mouse/ZEN/XIM selected as Input Device | Yes |
4 | Aim Assist ACOG Sights (Mouse) [ZEN/XIM] | Mouse/ZEN/XIM selected as Input Device with ACOG Sights selected | Yes |
5 | Mod Enabled Auto Aim [Zombie Mode] | Allows your Aim to stay on target(Zombies) | No |
Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.
# | Option | Description |
0 | Mod Disabled | Active Shot Mod & Quick Toggle is Disabled |
1 | Drop Shot | Drop Shot is Enabled - Go Prone while Shooting |
2 | Strafe Shot | Strafe Shot is Enabled - Strafe while Shooting |
QUICK TOGGLE: HOLD LT/L2 & PRESS D-PAD RIGHT
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Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
From Sniper Edition. Quick Scope is widely used in CoD games. The idea behind Quick Scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
# | Option | Description | Adjustable |
0 | Mod Disabled | Quick Scope is Disabled | No |
1 | Mod Enabled | Quick Scope is Enabled | Yes |
2 | Press Sensitive | Quick Scope is Enabled when ADS trigger is pressed over 75% Can be adjusted in-real time | Yes |
From Sniper Edition & Zombie Killer. This mode is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation the MOD will hold the sniper's breath when scoping. The player no longer has to push the left analog stick to hold breath. NOTE: Sniper Breath MOD CAN be used with Auto Sprint and/or Quick Scope simultaneously.
# | Option | Description |
0 | Mod Disabled | Steady Aim is Disabled |
1 | Mod Enabled | Steady Aim is Enabled |
From Zombie Killer. Tired of having to spam the melee button and wearing out your finger? With this mod you Hold the Melee Button down and let it do all the work.
# | Option | Description |
0 | Mod Disabled | Rapid Melee is Disabled |
1 | Mod Enabled | Rapid Melee is Enabled |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run as if the stick was pushed all the way forward and pressed fully down.
When Auto Sprint is Enabled you will be able to slide whenever you want, it will automatically hop up when a slide is preformed, so you don't have to worry getting stuck in the crouch position while using this mod.
# | Option | Description |
0 | Mod Disabled | Auto Sprint Disabled |
1 | Always On | Auto Sprint is Always On |
Call of Duty: WWII applies a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. With this Hair Trigger Mod you can ensure your weapon will fire or ADS at the slightest amount of pressure.
# | Option | Description |
0 | Mod Disabled | Hair Trigger is Disabled |
1 | Mod Enabled | Hair Trigger is Enabled |
This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).
So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while your shooting.
In-Game rumble/vibration must still be enabled.
- 1.Press the MENU/OPTIONS button on your controller
- 2.TAP RB/R1 5 TIMES
- 3.Select SETTINGS
- 4.Select CONTROLS
- 5.Select CONTOLLER VIBRATION
# | Option | Description |
0 | Mod Disabled | Controller WILL receive rumbles |
1 | Mod Enabled | Controller WILL NOT receive rumbles |
When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

Troubleshooting Tip If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device Erase Memory Slots, unplug the Zen mini-USB cable, go to File Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should
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