MLB The Show 21
Includes Active Pitcher, Analog On Button V2, PCI MOD (Hyper Bat V2, PCI Limiter, Hyper Bat V2 + PCI Limiter), Perfect Fielding, Analog Pitching, Feather Bat, Auto Stride, Meter Pitching and More!
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with MLB® The Show 21, and San Diego Studio, or any of its subsidiaries or its affiliates. The official MLB® The Show 21 website can be found at www.theshow.com.
The names MLB® The Show 21, and San Diego Studio, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The MLB® The Show 21 GamePack features Active Pitcher, Analog On Button V2, PCI MOD (Hyper Bat V2, PCI Limiter, Hyper Bat V2 + PCI Limiter), Perfect Fielding, Analog Pitching, Feather Bat, Auto Stride, Meter Pitching, and Pin Point Pitching for Pitcher 1 & 2 with 5 pitches for each Pitcher.
The pitches include 4-Seam Fastball, Slider, Knuckle Curve, Changeup, 2-Seam Fastball, Sinker, Cutte, Curveball, 12-6 Curve, Splitter, Circle Change, Slurve, Vulcan, Forkball, Sweeping Curve,, Screwball, Palmball making you a Baseball Legend!
GamePack Author: LegitCloudzzz
Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC
GamePack Community Support: Click HereQuestions, Help, Requests....
Cronus Zen Private Discord Server Click HereVisit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
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This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. There are also video setup walkthroughs, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.
There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
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It's very important that you setup your mouse before trying to use any GamePacks or scripts.

MLB The Show 21 GamePack Configuration Interface (GCI)
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS

All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
HOLD LT/L2 & Press D-PAD UP | PCI MOD |
HOLD LT/L2 & Press D-PAD DOWN | Feather Bat |
HOLD LT/L2 & Press D-PAD LEFT | Auto Stride |
HOLD LT/L2 & Press D-PAD RIGHT | Perfect Fielding |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |

Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.
This Mod allows you to set the Primary Mod Activator for use with mods that are used with a trigger. Previously this was LT / L2 although now you have the option to use either LT / L2 or RT / R2. The mods include PCI Mod (Hyper Bat V2), Analog Pitching. We recommend RT / R2 is you have issues with mods when there are players on base when batting.
This GamePack has an optional set of toggles allowing you to temporarily pause any active Pitching or Batting Mods. By default both types of mods are able to be run although should you want to temporarily pause batting or pitch mods hold View / Share + A / Cross for batting mode or hold View / Share + / Cross for Pitching mode. You will also be notified on-screen of which mode you are using. This is helpful to use to prevent any potential conflicts when batting or pitching. For instance, using Pin Point Pitching and Hyper Bat together can have pitch accuracy thrown off if Hyper Bat is not disabled when pitching.
Option No. | Layout Name |
0 | LT/L2 |
1 | RT/R2 |
When Pitching with any pitching mod there are 2 profiles available that can be used however you like either for 2 separate pitchers or use 1 profile for Windup and another for Stretch. Windup is when no runners are on base and stretch is when there are baserunners. Most relief pitchers/closers are always from the stretch. Some starters, like Corbin Burnes for example, only pitch from the stretch as you can see from the table below. This is also for analog which IMO is extremely easy to execute. Switching profile can be done in 1 or 2 ways. The first is using the menu to switch profiles and the second is a handy toggle. Hold View / Options + Y / Triangle to toggle to Profile 1 from anywhere or hold View / Options + B / Circle to toggle over to Profile 2.
View/Share + Y/Triangle to switch to Pitcher 1 Profile
View/Share + B/Circle to switch to Pitcher 2 Profile
Option No. | Layout Name |
0 | Pitcher 1 |
1 | Pitcher 2 |
This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies which are used by several mods to measure timing.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Select GENERAL
- 3.Press RT/R2 to got to ADVANCED
- 4.Select VIBRATION
# | Option | Description |
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
Use the benefits of Analog hitting when using the face buttons. Your swing will be extremely precise and effective. Press A / Cross for a maximum power swing, Press Y / Triangle for a normal power swing. Press X / Square for a contact swing. Press B / Circle for a check swing. It is required to use Analog for your input type when using this mod as the inputs for the right analog stick are mapped to the face buttons when Analog On Button V2 is used.
Press A/CROSS For a Maximum Power Swing
Press Y/TRIANGLE For a Normal Power Swing
Press X/SQUARE For a Contact Swing
Press B/CIRCLE For a Check Swing
# | Option | Description |
0 | Disabled | Analog on Button is Disabled |
1 | Enabled | Analog on Button is Enabled and work with Face Buttons |
PCI Mod is intended for use when batting which contains Hyberbat V2, and the PCI Limiter Mod. Hyper Bat V2 shakes the PCI quickly for 1.5 seconds to increase the coverage of the PCI Icon when the Mod Activator is pressed. PCI Limiter allows you to set a maximum effective range on the right stick to keep the PCI Icon in the sweet spot helping you bat better and prevent over aiming. While any combination of these mods is active press RS / R3 to perform a maximum power Power Swing (This particular mod requires you are using Analog for Batting). Hyper Bat V2 and PCI Limiter are meant for Zone Batting (Analog or Button). Hold RB / RS to enable the sensitivity modifier slow down stick movement of analog stick.
Adjustables for PCI MOD:
Hyper Bat Strength (1 -100): Set the strength for Hyper Bat V2. Higher numbers will shake the screen more while lower numbers shake the PCI less.
PCI Limiter [X AXIS] (1 - 100): Set the maximum range the PCI Icon can go Left or Right. A higher value restricts the range you can use the PCI less while a lower number decreases the amount decreases this.
PCI MOD: PCI Limiter [Y AXIS] (1 - 100): Set the maximum range the PCI Icon can go Up or Down. A higher value restricts the range you can use the PCI less while a lower number decreases the amount decreases this.
| Option | Description |
0 | Disabled | PCI Mod is Disabled |
1 | Hyper Bat V2 | Hyper Bat V2 is Enabled |
2 | PCI Limiter | PCI Limiter is Enabled |
3 | Hyper Bat V2 + PCI Limiter | Hyper Bat V2 + PCI Limiter is Enabled |

PCI MOD Quick Toggle: HOLD LT/L2 + PRESS D-PAD UP
Set perfect timing to use when throwing the ball while fielding. Simply press either X, Y, B, A, or RB as you would normally and this mod will take care of the rest.
Adjustables for Perfect Fielding:
Timing (250 - 1000): Set the time a button is automatically held when fielding to allow for a perfect throw while fielding. Once dialed in your throws should always land in the green part of the meter.
# | Option | Description | Adjustable |
0 | Disabled | Perfect Fielding is Disabled | No |
1 | Enabled | Perfect Fielding is Enabled | Yes |

Perfect Fielding Quick Toggle: HOLD LT/L2 + PRESS D-PAD RIGHT
Set perfect timing to use with Analog Pitching. LT / L2 to Pitch. Adjusting Hold RS / R3 and press the following - Up +5 to time - Down -5 to time - Right +1 to time - Left -1 to time. Most Pitchers will only require one time regardless of the pitch used. Pitch confidence may effect timing with a lower confidence making the perfect time a lower value and a higher confidence a higher time.
Adjusting: Hold RS/R3 and press the following. DPAD UP: +5 to time. DPAD DOWN: -5 to time. D-PAD RIGHT: +1 to time. D-PAD LEFT: -1 to time.
Analog Pitching Adjustable Values:
Analog Pitching: Pitcher 1 (100ms - 5000ms): Perfect timing for Pitcher #1.
Analog Pitching: Pitcher 2 (100ms - 5000ms): Perfect timing for Pitcher #2.
# | Option | Description | Adjustable |
0 | Disabled | Analog Pitching is Disabled | No |
1 | Enabled | Analog Pitching is Enabled | Yes |
Normally the game will not register the right analog stick until it is pushed 25% in any direction. When Feather Bat is enabled it allows you to set a custom deadzone bypassing this limitation. A higher value will output the right analog stick at a higher value and a lower value will react quicker than normal. Controller stick drift may affect this mod at very low values. If you experience erratic behavior increase the value.
Feather Bat Adjustable Values:
Feather Bat: Adjust Deadzone (1 - 100): Deadzone value used for Feather Bat and Auto Stride.
# | Option | Description | Adjustable |
0 | Disabled | Feather Bat is Disabled | No |
1 | Enabled | Feather Bat is Enabled | Yes |

Feather Bat Quick Toggle: HOLD LT/L2 + PRESS D-PAD DOWN
While enabled throw perfectly timed pitches using the in game meter option.
Pick your pitch like normal then hold the Mod Activator. While doing so press a button to execute a pitch as follows :
- Mod Activator + X / Square Pitch 1
- Mod Activator + Y / Triangle Pitch 2
- Mod Activator + B / Circle Pitch 3
- Mod Activator + A / Cross Pitch 4.
Hold RT / R2 + press a DPAD to switch your active pitch.
- Hold RT / R2 + D-PAD LEFT 1
- Hold RT / R2 + D-PAD UP 2
- Hold RT / R2 + D-PAD RIGHT 3
- Hold RT / R2 + D-PAD DOWN 4
Adjusting: Hold RS/R3 and press the following. D-PAD UP = +5 to time. D-PAD DOWN = -5 to time. D-PAD RIGHT = +1 to time. D-PAD LEFT = -1 to time.
Metered Pitching Adjustable Values for Pitcher 1 & Pitcher 2:
Meter Pitching: Pitcher 1 Pitch 1 (100ms - 5000ms): Sets First meter pitch time for Pitcher 1.
Meter Pitching: Pitcher 1 Pitch 2 (100ms - 5000ms): Sets Second meter pitch time for Pitcher 1.
Meter Pitching: Pitcher 1 Pitch 3 (100ms - 5000ms): Sets Third meter pitch time for Pitcher 1.
Meter Pitching: Pitcher 1 Pitch 4 (100ms - 5000ms): Sets Forth meter pitch time for Pitcher 1.
Meter Pitching: Pitcher 2 Pitch 1 (100ms - 5000ms): Sets First meter pitch time for Pitcher 2.
Meter Pitching: Pitcher 2 Pitch 2 (100ms - 5000ms): Sets Second meter pitch time for Pitcher 2.
Meter Pitching: Pitcher 2 Pitch 3 (100ms - 5000ms): Sets Third meter pitch time for Pitcher 2.
Meter Pitching: Pitcher 2 Pitch 4 (100ms - 5000ms): Sets Forth meter pitch time for Pitcher 2.
# | Option | Description | Adjustable |
0 | Disabled | Meter Pitching is Disabled. | No |
1 | Enabled | Meter Pitching is Enabled | Yes |
While enabled throw extremely precise pinpoint pitches with ease. This will give you a pitching boost effortlessly making it easy to strikeout other players. Each Pitcher may have different timings based on Windup or Stretch although this does not apply to all pitchers and can vary depending on the pitcher in use. All pitches in the game are supported and can be selected and assigned to the corresponding spots as they appear in game ( A / Cross Pitch 1, B / Circle Pitch 2, Y / Triangle Pitch 3, X / Cross Pitch 4, and RB / R1 Pitch 5). It is recommended to go into a practice mode to dial in your time for each pitch although it can also be adjusted in game by accessing the GamePack Menu. After you have assigned your pitches to the corresponding spots, select the pitch as you normally would. Then when you are ready to pitch hold the Mod Activator and press the button that corresponds with the pitch you want to throw.
# | Option | Description | Adjustable |
0 | Disabled | Pin Point Pitching is Disabled | No |
1 | Enabled | Pin Point Pitching is Enabled | Yes |
Here you can set your First Pin Point Pitch Type.
Adjustable Value for Pitcher 1 Pitch 1:
Pin Point Pitching: Pitcher 1 Pitch 1 Time (10ms - 5000ms): Pin Point Pitch Time. This may vary from Pitcher to Pitcher and Pitch to Pitch.
# | Option | Description | Adjustable |
0 | None | First Pin Point Pitch Type is set to None | No |
1 | 4-Seam Fastball | First Pin Point Pitch Type is set to 4-Seam Fastball | Yes |
2 | Slider | First Pin Point Pitch Type is set to Slider | Yes |
3 | Knuckle Curve | First Pin Point Pitch Type is set to Knuckle Curve | Yes |
4 | Changeup | First Pin Point Pitch Type is set to Changeup | Yes |
5 | 2-Seam Fastball | First Pin Point Pitch Type is set to 2-Seam Fastball | Yes |
6 | Sinker | First Pin Point Pitch Type is set to Sinker | Yes |
7 | Cutter | First Pin Point Pitch Type is set to Cutter | Yes |
8 | Curveball | First Pin Point Pitch Type is set to Curveball | Yes |
9 | 12-6 Curve | First Pin Point Pitch Type is set to 12-6 Curve | Yes |
10 | Splitter | First Pin Point Pitch Type is set to Splitter | Yes |
11 | Circle Change | First Pin Point Pitch Type is set to Circle Change | Yes |
12 | Slurve | First Pin Point Pitch Type is set to Slurve | Yes |
13 | Vulcan | First Pin Point Pitch Type is set to Vulcan | Yes |
14 | Forkball | First Pin Point Pitch Type is set to Forkball | Yes |
15 | Sweeping Curve | First Pin Point Pitch Type is set to Sweeping Curve | Yes |
16 | Screwball | First Pin Point Pitch Type is set to Screwball | Yes |
17 | Palmball | First Pin Point Pitch Type is set to Palmball | Yes |
Pitcher 1 Pitch 1 Quick Toggle: HOLD LT/L2 + A/CROSS
Here you can set your Second Pin Point Pitch Type.
Adjustable Value for Pitcher 1 Pitch 2:
Pin Point Pitching: Pitcher 1 Pitch 2 Time (10ms - 5000ms): Pin Point Pitch Time. This may vary from Pitcher to Pitcher and Pitch to Pitch.
# | Option | Description | Adjustable |
0 | None | Second Pin Point Pitch Type is set to None | No |
1 | 4-Seam Fastball | Second Pin Point Pitch Type is set to 4-Seam Fastball | Yes |
2 | Slider | Second Pin Point Pitch Type is set to Slider | Yes |
3 | Knuckle Curve | Second Pin Point Pitch Type is set to Knuckle Curve | Yes |
4 | Changeup | Second Pin Point Pitch Type is set to Changeup | Yes |
5 | 2-Seam Fastball | Second Pin Point Pitch Type is set to 2-Seam Fastball | Yes |
6 | Sinker | Second Pin Point Pitch Type is set to Sinker | Yes |
7 | Cutter | Second Pin Point Pitch Type is set to Cutter | Yes |
8 | Curveball | Second Pin Point Pitch Type is set to Curveball | Yes |
9 | 12-6 Curve | Second Pin Point Pitch Type is set to 12-6 Curve | Yes |
10 | Splitter | Second Pin Point Pitch Type is set to Splitter | Yes |
11 | Circle Change | Second Pin Point Pitch Type is set to Circle Change | Yes |
12 | Slurve | Second Pin Point Pitch Type is set to Slurve | Yes |
13 | Vulcan | Second Pin Point Pitch Type is set to Vulcan | Yes |
14 | Forkball | Second Pin Point Pitch Type is set to Forkball | Yes |
15 | Sweeping Curve | Second Pin Point Pitch Type is set to Sweeping Curve | Yes |
16 | Screwball | Second Pin Point Pitch Type is set to Screwball | Yes |
17 | Palmball | Second Pin Point Pitch Type is set to Palmball | Yes |
Pitcher 1 Pitch 2 Quick Toggle: HOLD LT/L2 + B/CIRCLE
Here you can set your Third Pin Point Pitch Type.
Adjustable Value for Pitcher 1 Pitch 3:
Pin Point Pitching: Pitcher 1 Pitch 3 Time (10ms - 5000ms): Pin Point Pitch Time. This may vary from Pitcher to Pitcher and Pitch to Pitch.
# | Option | Description | Adjustable |
0 | None | Third Pin Point Pitch Type is set to None | No |
1 | 4-Seam Fastball | Third Pin Point Pitch Type is set to 4-Seam Fastball | Yes |
2 | Slider | Third Pin Point Pitch Type is set to Slider | Yes |
3 | Knuckle Curve | Third Pin Point Pitch Type is set to Knuckle Curve | Yes |
4 | Changeup | Third Pin Point Pitch Type is set to Changeup | Yes |
5 | 2-Seam Fastball | Third Pin Point Pitch Type is set to 2-Seam Fastball | Yes |
6 | Sinker | Third Pin Point Pitch Type is set to Sinker | Yes |
7 | Cutter | Third Pin Point Pitch Type is set to Cutter | Yes |
8 | Curveball | Third Pin Point Pitch Type is set to Curveball | Yes |
9 | 12-6 Curve | Third Pin Point Pitch Type is set to 12-6 Curve | Yes |
10 | Splitter | Third Pin Point Pitch Type is set to Splitter | Yes |
11 | Circle Change | Third Pin Point Pitch Type is set to Circle Change | Yes |
12 | Slurve | Third Pin Point Pitch Type is set to Slurve | Yes |
13 | Vulcan | Third Pin Point Pitch Type is set to Vulcan | Yes |
14 | Forkball | Third Pin Point Pitch Type is set to Forkball | Yes |
15 | Sweeping Curve | Third Pin Point Pitch Type is set to Sweeping Curve | Yes |
16 | Screwball | Third Pin Point Pitch Type is set to Screwball | Yes |
17 | Palmball | Third Pin Point Pitch Type is set to Palmball | Yes |
Pitcher 1 Pitch 3 Quick Toggle: HOLD LT/L2 + Y/TRIANGLE
Here you can set your Forth Pin Point Pitch Type.
Adjustable Value for Pitcher 1 Pitch 4:
Pin Point Pitching: Pitcher 1 Pitch 4 Time (10ms - 5000ms): Pin Point Pitch Time. This may vary from Pitcher to Pitcher and Pitch to Pitch.
# | Option | Description | Adjustable |
0 | None | Forth Pin Point Pitch Type is set to None | No |
1 | 4-Seam Fastball | Forth Pin Point Pitch Type is set to 4-Seam Fastball | Yes |
2 | Slider | Forth Pin Point Pitch Type is set to Slider | Yes |
3 | Knuckle Curve | Forth Pin Point Pitch Type is set to Knuckle Curve | Yes |
4 | Changeup | Forth Pin Point Pitch Type is set to Changeup | Yes |
5 | 2-Seam Fastball | Forth Pin Point Pitch Type is set to 2-Seam Fastball | Yes |
6 | Sinker | Forth Pin Point Pitch Type is set to Sinker | Yes |
7 | Cutter | Forth Pin Point Pitch Type is set to Cutter | Yes |
8 | Curveball | Forth Pin Point Pitch Type is set to Curveball | Yes |
9 | 12-6 Curve | Forth Pin Point Pitch Type is set to 12-6 Curve | Yes |
10 | Splitter | Forth Pin Point Pitch Type is set to Splitter | Yes |
11 | Circle Change | Forth Pin Point Pitch Type is set to Circle Change | Yes |
12 | Slurve | Forth Pin Point Pitch Type is set to Slurve | Yes |
13 | Vulcan | Forth Pin Point Pitch Type is set to Vulcan | Yes |
14 | Forkball | Forth Pin Point Pitch Type is set to Forkball | Yes |
15 | Sweeping Curve | Forth Pin Point Pitch Type is set to Sweeping Curve | Yes |
16 | Screwball | Forth Pin Point Pitch Type is set to Screwball | Yes |
17 | Palmball | Forth Pin Point Pitch Type is set to Palmball | Yes |
Pitcher 1 Pitch 4 Quick Toggle: HOLD LT/L2 + X/SQUARE
Here you can set your Fifth Pin Point Pitch Type.
Adjustable Value for Pitcher 1 Pitch 5:
Pin Point Pitching: Pitcher 1 Pitch 5 Time (10ms - 5000ms): Pin Point Pitch Time. This may vary from Pitcher to Pitcher and Pitch to Pitch.
# | Option | Description | Adjustable |
0 | None | Fifth Pin Point Pitch Type is set to None | No |
1 | 4-Seam Fastball | Fifth Pin Point Pitch Type is set to 4-Seam Fastball | Yes |
2 | Slider | Fifth Pin Point Pitch Type is set to Slider | Yes |
3 | Knuckle Curve | Fifth Pin Point Pitch Type is set to Knuckle Curve | Yes |
4 | Changeup | Fifth Pin Point Pitch Type is set to Changeup | Yes |
5 | 2-Seam Fastball | Fifth Pin Point Pitch Type is set to 2-Seam Fastball | Yes |
6 | Sinker | Fifth Pin Point Pitch Type is set to Sinker | Yes |
7 | Cutter | Fifth Pin Point Pitch Type is set to Cutter | Yes |
8 | Curveball | Fifth Pin Point Pitch Type is set to Curveball | Yes |
9 |