Monster Hunter World: Iceborne
Includes Dual Blades, Great Sword, Long Sword, Charge Blade, Bow Combos, Easy Combat Roll, Auto Sprint and Hair Triggers.
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The names Monster Hunter World®, and CAPCOM CO., LTD, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Monster Hunter World®: Iceborne GamePack features exclusive new Combos that will impress the most advanced user. All favorite weapons are included: Dual Blades, Great Sword, Long Sword, Charge Blade, Bow Combos, Easy Combat Roll, Auto Sprint, and Hair Triggers.
GamePack Author: Community GamePack Team
Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows
GamePack Community Support: Click HereQuestions, Help, Requests....
Cronus Zen Private Discord Server Click HereVisit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
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There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.
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Monster Hunter World: Iceborne Gamepack Configuration Interface (GCI)
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS

Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 & Press D-PAD UP | Dual Blades Combo (Button Y/Triangle) |
Hold LT/L2 & Press D-PAD DOWN | Dual Blades Combo (Button B/Circle) |
Hold LT/L2 & Press D-PAD LEFT | Charge Blade Combos |
Hold LT/L2 & Press D-PAD RIGHT | Great Sword Combos |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |

Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE
Dual Blades Combo (Button Y/Triangle) is specially designed for the end user to be able to preform Dual Blades Combos using the Y/Triangle button, in which the user can assign which combo they would like do when holding the Y/Triangle button in-game.
Here we can set 1 of 5 Combos for the (Dual Blades)* on the Button (Y/Triangle). So we can hold the Button and the Mod will perform the Combo over and over again.
DM means (Demon Mode) you activate Demon Mode in the Game by pressing (RT/R2) *This is a sword in the Game.
# | Option | Description |
0 | No Combo | No Combo is Selected |
1 | Combo 1 | Combo 1 is Selected preforms Y+Y+Y |
2 | Combo 2 (Only DM) | Combo 2 is Selected (DM ONLY) preforms Y+Y+Y+YB |
3 | Combo 3 (Only DM) | Combo 3 is Selected (DM ONLY) preforms B+Y+Y |
4 | Combo 4 (Only DM) | Combo 4 is Selected (DM ONLY) preforms Y+Y+Y (Different than Mod1) |
5 | Combo 5 | Combo 5 is Selected preforms B+Y+B |

Dual Blades Y-TRIANGLE Quick Toggle: HOLD LT/L2 & PRESS DPAD UP
Dual Blades Combo (Button B/Circle) is specially designed for the end user to be able to preform Dual Blades Combos using the B/Circle button, in which the user can assign which combo they would like do when holding the B/Circle button in-game.
Here we can set 1 of 5 Combos for the (Dual Blades)* on the Button (B/Circle). So we can hold the Button and the Mod will perform the Combo over and over again.
DM means (Demon Mode) you activate Demon Mode in the Game by pressing (RT/R2) *This is a sword in the Game.
# | Option | Description |
0 | No Combo | No Combo is Selected |
1 | Combo 1 | Combo 1 is Selected preforms Y+Y+Y |
2 | Combo 2 (Only DM) | Combo 2 is Selected (DM ONLY) preforms Y+Y+Y+YB |
3 | Combo 3 (Only DM) | Combo 3 is Selected (DM ONLY) preforms B+Y+Y |
4 | Combo 4 (Only DM) | Combo 4 is Selected (DM ONLY) preforms Y+Y+Y (Different than Mod1) |
5 | Combo 5 | Combo 5 is Selected preforms B+Y+B |

Dual Blades B-Circle Quick Toggle: HOLD LT/L2 & PRESS DPAD DOWN
Great Sword Combos is specially designed for the end user to be able to preform Great Sword Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Great Sword) Activates On B/Circle.
Combo 2 (Combo In Place) Activates On B/Circle.
Combo 3 (Rising Slash Overhead Slash) Activates On Y/Triangle.
Combo 4 (Charged Slash) Activates On Y/Triangle.
Combo 5 (True Charged Slash) Activates On Y/Triangle.
Combo 6 (Basic Out Of Guard) Activates On RT/R2.
# | Option | Description |
0 | No Combo | No Combo is Selected |
1 | Combo 1 (Great Sword) | Combo 1 is Selected preforms B+B+B |
2 | Combo 2 (Combo In Place) | Combo 2 is Selected preforms B+YB+B |
3 | Combo 3 (Rising Slash Overhead Slash) | Combo 3 is Selected preforms YB+Y |
4 | Combo 4 (Charged Slash) | Combo 4 is Selected preforms Y+Y+Y |
5 | Combo 5 (True Charged Slash) | Combo 5 is Selected preforms YLS+YLS |
6 | Combo 6 (Basic Out Of Guard) | Combo 6 is Selected preforms RTY+Y+Y |

Great Sword Quick Toggle: HOLD LT/L2 & PRESS DPAD-RIGHT
Long Sword Combos is specially designed for the end user to be able to preform Long Sword Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Spirit Helmbreaker) Activates On RT/R2.
Combo 2 (Step Slash) Activates On Y/Triangle.
Combo 3 (Fade Slash) Activates On Y/Triangle.
Combo 4 (Thrust) Activates On B/Circle.
Combo 5 (Spirit Blade) Activates On RT/R2.
Combo 6 (Fade Spirit Blade) Activates On Y/Triangle.
# | Option | Description |
0 | No Combo | No Combo is Selected |
1 | Combo 1 (Spirit Helmbreaker) | Combo 1 is Selected preforms RT,Y+Y |
2 | Combo 2 (Step Slash) | Combo 2 is Selected preforms Y+Y+Y+Y |
3 | Combo3 (Fade Slash) | Combo 3 is Selected preforms YB+Y+Y+Y |
4 | Combo 4 (Thrust) | Combo 4 is Selected preforms B+Y+Y |
5 | Combo 5 (Spirit Blade) | Combo 5 is Selected preforms RT+RT+RT+RT |
6 | Combo 6 (Fade Spirit Blade) | Combo 6 is Selected preforms YB+RT+RT+RT |
Charge Blade Combos is specially designed for the end user to be able to preform Charge Blade Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Charge Blade) Activates On Y/Triangle.
Combo 2 (Forward Slash) Activates On Y/Triangle.
Combo 3 (Elemental Slash) Activates On B/Circle.
Combo 4 (Sliding Slash) Activates On Y/Triangle.
Combo 5 (Spinning Slash) Activates On B/Circle.
Combo 6 (Element Discharge) Activates On Y/Triangle.
# | Option | Description |
0 | No Combo | No Combo is Selected |
1 | Combo 1 (Charge Blade) | Combo 1 is Selected preforms Y+Y+Y |
2 | Combo 2 (Forward Slash) | Combo 2 is Selected preforms YB+Y+Y |
3 | Combo 3 (Elemental Slash) | Combo 3 is Selected preforms B+RT+B+Y |
4 | Combo 4 (Sliding Slash) | Combo 4 is Selected preforms B+LS+B |
5 | Combo 5 (Spinning Slash) | Combo 5 is Selected preforms B+YB+RT |
6 | Combo 6 (Element Discharge) | Combo 6 is Selected preforms YLS+B+B |

Charge Blade Quick Toggle: HOLD LT/L2 & PRESS DPAD-LEFT
Bow Combos is specially designed for the end user to be able to preform Bow Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Charged Shot) Activates On B/Circle.
Combo 2 (Dragon Piercer) Activates On Y/Triangle.
# | Option | Description |
0 | No Combo | No Combo is Selected |
1 | Combo 1 (Charged Shot) | Combo 1 is Selected preforms B |
2 | Combo 2 (Dragon Piercer) | Combo 2 is Selected preforms YB |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for.
# | Option | Description |
0 | Mod Disabled | Auto Sprint is Disabled |
1 | Always On | Auto Sprint is Always On |
2 | Press Sensitive | Auto Sprint is Press Sensitive Over 50% pressed |
Monster Hunter World: applies a "dead-zone" to the trigger buttons, which means the trigger need to be pressed almost half way down before they are registered by the game. With this Hair Trigger MOD you can ensure your Trigger will be pressed at the slightest amount of pressure. This is a fix also for Controller with "Trigger stops" on not Shooting Games.
# | Option | Description |
0 | Mod Disabled | Hair Triggers is Disabled |
1 | Mod Enabled | Hair Triggers is Enabled |
While Holding your Combat Roll Button you will perform Combat Rolls in a Loop so you can concentrate on your Fight and still being able to do a few Rolls without pressing and Holding your Button again and again.
# | Option | Description |
0 | Mod Disabled | Easy Combat Roll is Disabled |
1 | Mod Enabled | Easy Combat Roll is Enabled |
This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).
So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while your shooting.
In-Game rumble/vibration must still be enabled.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Select OPTIONS
- 3.TAP RB/R1 3x TIMES TO DISPLAY
- 4.Select SCREEN VIBRATION
# | Option | Description |
0 | Mod Disabled | Controller WILL receive rumbles |
1 | Mod Enabled | Controller WILL NOT receive rumbles |
When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device Erase Memory Slots, unplug the Zen mini-USB cable, go to File Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should
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