Community Supported GamePacks
Monster Hunter World: Iceborne
Includes Dual Blades, Great Sword, Long Sword, Charge Blade, Bow Combos, Easy Combat Roll, Auto Sprint and Hair Triggers.

IMPORTANT

The usage terms of any game may prohibit you from using mods and macros, therefore you must use this GamePack at your own risk. We will not be responsible for any complaints and angry reactions you're likely going to get
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Introduction

The Monster Hunter World: Iceborne GamePack features exclusive new Combos that will impress the most advanced user. All favorite weapons are included: Dual Blades, Great Sword, Long Sword, Charge Blade, Bow Combos, Easy Combat Roll, Auto Sprint, and Hair Triggers.
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GamePack Author: Community GamePack Team
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Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows
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GamePack Community Support: Click Hereโ€‹
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Questions, Help, Requests....
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Cronus Zen Private Discord Server Click Hereโ€‹
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Visit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.

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How to Setup this GamePack

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.

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GamePack Configuration Interface (GCI)

The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using
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Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.
Monster Hunter World: Iceborne Gamepack Configuration Interface (GCI)

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Zen OLED Menu System

The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.
When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.
Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS
Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.

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Screensaver

The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo

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Quick Toggles

Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle
Action
Hold LT/L2 & Press D-PAD UP
Dual Blades Combo (Button Y/Triangle)
Hold LT/L2 & Press D-PAD DOWN
Dual Blades Combo (Button B/Circle)
Hold LT/L2 & Press D-PAD LEFT
Charge Blade Combos
Hold LT/L2 & Press D-PAD RIGHT
Great Sword Combos
Hold LT/L2 & Press VIEW/SHARE
Global Kill Switch
Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE

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List of Mods

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Dual Blades Combo (Button Y-Triangle)

Dual Blades Combo (Button Y/Triangle) is specially designed for the end user to be able to preform Dual Blades Combos using the Y/Triangle button, in which the user can assign which combo they would like do when holding the Y/Triangle button in-game.
Here we can set 1 of 5 Combos for the (Dual Blades)* on the Button (Y/Triangle). So we can hold the Button and the Mod will perform the Combo over and over again.
DM means (Demon Mode) you activate Demon Mode in the Game by pressing (RT/R2) *This is a sword in the Game.
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Option
Description
0
No Combo
No Combo is Selected
1
Combo 1
Combo 1 is Selected
preforms Y+Y+Y
2
Combo 2 (Only DM)
Combo 2 is Selected (DM ONLY)
preforms Y+Y+Y+YB
3
Combo 3 (Only DM)
Combo 3 is Selected (DM ONLY)
preforms B+Y+Y
4
Combo 4 (Only DM)
Combo 4 is Selected (DM ONLY)
preforms Y+Y+Y (Different than Mod1)
5
Combo 5
Combo 5 is Selected
preforms B+Y+B
Dual Blades Y-TRIANGLE Quick Toggle: HOLD LT/L2 & PRESS DPAD UP

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Dual Blades Combo (Button B-Circle)

Dual Blades Combo (Button B/Circle) is specially designed for the end user to be able to preform Dual Blades Combos using the B/Circle button, in which the user can assign which combo they would like do when holding the B/Circle button in-game.
Here we can set 1 of 5 Combos for the (Dual Blades)* on the Button (B/Circle). So we can hold the Button and the Mod will perform the Combo over and over again.
DM means (Demon Mode) you activate Demon Mode in the Game by pressing (RT/R2) *This is a sword in the Game.
#
Option
Description
0
No Combo
No Combo is Selected
1
Combo 1
Combo 1 is Selected
preforms Y+Y+Y
2
Combo 2 (Only DM)
Combo 2 is Selected (DM ONLY)
preforms Y+Y+Y+YB
3
Combo 3 (Only DM)
Combo 3 is Selected (DM ONLY)
preforms B+Y+Y
4
Combo 4 (Only DM)
Combo 4 is Selected (DM ONLY)
preforms Y+Y+Y (Different than Mod1)
5
Combo 5
Combo 5 is Selected
preforms B+Y+B
Dual Blades B-Circle Quick Toggle: HOLD LT/L2 & PRESS DPAD DOWN

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Great Sword Combos

Great Sword Combos is specially designed for the end user to be able to preform Great Sword Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Great Sword) Activates On B/Circle. Combo 2 (Combo In Place) Activates On B/Circle. Combo 3 (Rising Slash Overhead Slash) Activates On Y/Triangle. Combo 4 (Charged Slash) Activates On Y/Triangle. Combo 5 (True Charged Slash) Activates On Y/Triangle. Combo 6 (Basic Out Of Guard) Activates On RT/R2.
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Option
Description
0
No Combo
No Combo is Selected
1
Combo 1
(Great Sword)
Combo 1 is Selected
preforms B+B+B
2
Combo 2
(Combo In Place)
Combo 2 is Selected
preforms B+YB+B
3
Combo 3
(Rising Slash Overhead Slash)
Combo 3 is Selected
preforms YB+Y
4
Combo 4
(Charged Slash)
Combo 4 is Selected
preforms Y+Y+Y
5
Combo 5
(True Charged Slash)
Combo 5 is Selected
preforms YLS+YLS
6
Combo 6
(Basic Out Of Guard)
Combo 6 is Selected
preforms RTY+Y+Y
Great Sword Quick Toggle: HOLD LT/L2 & PRESS DPAD-RIGHT

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Long Sword Combos

Long Sword Combos is specially designed for the end user to be able to preform Long Sword Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Spirit Helmbreaker) Activates On RT/R2. Combo 2 (Step Slash) Activates On Y/Triangle. Combo 3 (Fade Slash) Activates On Y/Triangle. Combo 4 (Thrust) Activates On B/Circle. Combo 5 (Spirit Blade) Activates On RT/R2. Combo 6 (Fade Spirit Blade) Activates On Y/Triangle.
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Option
Description
0
No Combo
No Combo is Selected
1
Combo 1
(Spirit Helmbreaker)
Combo 1 is Selected
preforms RT,Y+Y
2
Combo 2
(Step Slash)
Combo 2 is Selected
preforms Y+Y+Y+Y
3
Combo3
(Fade Slash)
Combo 3 is Selected
preforms YB+Y+Y+Y
4
Combo 4
(Thrust)
Combo 4 is Selected
preforms B+Y+Y
5
Combo 5
(Spirit Blade)
Combo 5 is Selected
preforms RT+RT+RT+RT
6
Combo 6
(Fade Spirit Blade)
Combo 6 is Selected
preforms YB+RT+RT+RT

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Charge Blade Combos

Charge Blade Combos is specially designed for the end user to be able to preform Charge Blade Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Charge Blade) Activates On Y/Triangle. Combo 2 (Forward Slash) Activates On Y/Triangle. Combo 3 (Elemental Slash) Activates On B/Circle. Combo 4 (Sliding Slash) Activates On Y/Triangle. Combo 5 (Spinning Slash) Activates On B/Circle. Combo 6 (Element Discharge) Activates On Y/Triangle.
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Option
Description
0
No Combo
No Combo is Selected
1
Combo 1
(Charge Blade)
Combo 1 is Selected
preforms Y+Y+Y
2
Combo 2
(Forward Slash)
Combo 2 is Selected
preforms YB+Y+Y
3
Combo 3
(Elemental Slash)
Combo 3 is Selected
preforms B+RT+B+Y
4
Combo 4
(Sliding Slash)
Combo 4 is Selected
preforms B+LS+B
5
Combo 5
(Spinning Slash)
Combo 5 is Selected
preforms B+YB+RT
6
Combo 6
(Element Discharge)
Combo 6 is Selected
preforms YLS+B+B
Charge Blade Quick Toggle: HOLD LT/L2 & PRESS DPAD-LEFT

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Bow Combos

Bow Combos is specially designed for the end user to be able to preform Bow Combos using the there activation button, in which the user can assign which combo they would like do when holding the activated button in-game.
Combo 1 (Charged Shot) Activates On B/Circle. Combo 2 (Dragon Piercer) Activates On Y/Triangle.
#
Option
Description
0
No Combo
No Combo is Selected
1
Combo 1
(Charged Shot)
Combo 1 is Selected
preforms B
2
Combo 2
(Dragon Piercer)
Combo 2 is Selected
preforms YB

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Auto Sprint

If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for.
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Option
Description
0
Mod Disabled
Auto Sprint is Disabled
1
Always On
Auto Sprint is Always On
2
Press Sensitive
Auto Sprint is Press Sensitive
Over 50% pressed

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Hair Triggers

Monster Hunter World: applies a "dead-zone" to the trigger buttons, which means the trigger need to be pressed almost half way down before they are registered by the game. With this Hair Trigger MOD you can ensure your Trigger will be pressed at the slightest amount of pressure. This is a fix also for Controller with "Trigger stops" on not Shooting Games.
#
Option
Description
0
Mod Disabled
Hair Triggers is Disabled
1
Mod Enabled
Hair Triggers is Enabled

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Easy Combat Roll

While Holding your Combat Roll Button you will perform Combat Rolls in a Loop so you can concentrate on your Fight and still being able to do a few Rolls without pressing and Holding your Button again and again.
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Option
Description
0
Mod Disabled
Easy Combat Roll is Disabled
1
Mod Enabled
Easy Combat Roll is Enabled

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Block Rumble

This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).
So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while your shooting.
In-Game rumble/vibration must still be enabled.
  1. 1.
    Press the MENU/OPTION button on your controller
  2. 2.
    Select OPTIONS
  3. 3.
    TAP RB/R1 3x TIMES TO DISPLAY
  4. 4.
    Select SCREEN VIBRATION
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Option
Description
0
Mod Disabled
Controller WILL receive rumbles
1
Mod Enabled
Controller WILL NOT receive rumbles

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Crossover Auto-Remap

When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

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Troubleshooting

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device
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Erase Memory Slots, unplug the Zen mini-USB cable, go to File
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Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should
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Legal

Disclaimer
Monster Hunter: World, and the Monster Hunter: World logo are registered or unregistered trademarks of CAPCOM CO., LTD. in the U.S. and/or other countries.
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All product names, logos, and brands are property of their respective owners. All company, product and service names used in this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. In the U.S. and/or other countries. The โ€œPSโ€ Family logo is a registered trademark and โ€œPS4โ€ is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks.