Outriders: Worldslayer
Includes a new Anti-Recoil Active Fire Mod System, Burst Fire, Auto Reload, QuickScope, Auto Melee, Auto Sprint, Bumper/Trigger Swap and Hair Triggers.
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Outriders® and People Can Fly, or any of its subsidiaries or its affiliates. The official Outriders® website can be found at www.outriders.square-enix-games.com/en-us/.
The names Outriders® and People Can Fly, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Outriders®: Worldslayer GamePack has been upgraded to support a new Weapon Profile System. Switch between Primary (Green LED) and Secondary (Blue LED) weapon and Sidearm (Pink LED) Weapon with Adjustable Anti-Recoil settings which after you have adjusted will automatically be applied when you switch your weapon.
Also features Aim Assist which supports a controller and mouse that can be fine-tuned in real-time. Other essential options include Rapid Fire, Burst Fire, Strafe Shot, QuickScope, Auto Roll, Auto Reload, Auto Melee, Auto Sprint, and Hair Triggers.
All default button layouts are supported, including Default, Bumper/Trigger Swap, Trigger Swap.
GamePack Author: XBL Jedi
Compatible Systems: PS5, Xbox X|S, PS4, Xbox One & Windows PC
GamePack Community Support: Click HereQuestions, Help, Requests....
Cronus Zen Private Discord Server Click HereVisit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
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This GamePack is split into color-coded categories that makes setup and organization easy to follow and understand. There are also video setup walkthroughs for each category, which you can find on our YouTube Channel. We do encourage you to familiarize yourself with these written instructions before jumping into the videos, it will pay off for you in the long run.

There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot, or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game stick sensitivity settings to maximum.
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It's very important that you setup your mouse before trying to use any GamePacks or scripts.

Outriders Worldslayer GamePack COnfiguratio Interface (GCI)
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS

Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The menu in this GamePack Menu can be navigated by a controller or a keyboard.
D-PAD Left, Right, Up Down, A/CROSS to Continue/Enter and B/CIRCLE to go Back/Exit
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ARROW Keys Left, Right, Up Down, Return/Enter Key to Continue/Enter and Esc Key to go Back/Exit.
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The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 & Press D-PAD UP | Active Fire Mod |
Hold LT/L2 & Press D-PAD DOWN | Anti-Recoil |
Hold LT/L2 & Press D-PAD LEFT | Aim Assist |
Hold LT/L2 & Press D-PAD RIGHT | Active Shot Mod |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |
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Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE
These are all of the settings required for the Mods to function correctly, and they also allow you to dramatically improve the quality and accuracy of your character's movement.
All default Outriders Button Layout Presets are available in this GamePack including Bumper/Trigger Flip. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the layout you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
This step is critical. If you don't select the same Button Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Tap RB/R1 x4
- 3.Select SWAP TRIGGERS
Option No. | Layout Name |
0 | Default |
1 | Bumper/Trigger Swap |
2 | Trigger Swap |
All default Outriders Stick Layout Presets are available in this GamePack. Use Zen Studio's GCI or the Zen OLED GamePack Menu to select the stick layout preset you are using in-game, the GamePack will then automatically remap all Mods to your preferred choice.
This step is critical. If you don't select the same Stick Layout Preset that you are using in-game, several Mods in this GamePack will not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Tap RB/R1 x4
- 3.Select SWAP STICKS
Option No. | Layout Name |
0 | Default |
1 | Swap Sticks |
This option is usually Disabled, however if you prefer to game with an Inverted-Y axis, set the Vertical Inversion to Inverted and if you plan on using the Anti-Recoil Mod, be sure to set the Mod value to 'Inverted-Y Anti-Recoil'.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Tap RB/R1 x4
- 3.Select INVERT CONTROLLER Y AXIS
This option blocks all rumble signals sent from the game, but still allows the GamePack to read in-game rumble frequencies which is used by several mods to measure timing. The In-Game Controller Vibration option must always be enabled.
This step is critical. If you don't enable In-Game Controller Vibration, several Mods in this GamePack may not function correctly.
- 1.Press the MENU/OPTIONS button on your controller
- 2.Tap RB/R1 x4
- 3.Select VIBRATION
# | Option | Description |
0 | Disabled | Controller WILL receive rumbles |
1 | Enabled | Controller WILL NOT receive rumbles |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Primary Anti-Recoil system will indicate your weapon profile your using by LED. Primary Weapon will show a Green LED. Each Weapon Profile will have a LED color and Anti-Recoil and there Fire Mod will be tied together. When using The primary weapon simply press Y/Triangle to switch to Secondary Weapon. Hold Y/Triangle to switch to Sidearm Weapon, If Y/Triangle is pressed again It will switch back to Primary.
The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.
If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.
PRIMARY WEAPON PROFILE TOGGLE: HOLD D-PAD LEFT & PRESS X/SQUARE
Pro Tip: A higher value means a stronger recoil compensation, a lower value means less recoil compensation.
Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much increase the Y value and if recoil is pulling down to much decrease the Y value. When a weapon pulls left to much increase the X value and if it pulls right to much you will need to decrease it.
If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.
# | Option | Description | Adjustable |
0 | Disabled | Anti-Recoil Mod & Quick Toggle is Disabled | No |
1 | Enabled | Anti-Recoil Mod is Enabled | Yes |
2 | Inverted-Y | Yes |

Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN
Secondary Anti-Recoil system will indicate your weapon profile your using by LED. Secondary Weapon will show a Blue LED. Each Weapon Profile will have a LED color and Anti-Recoil and there Fire Mod will be tied together. When using The Secondary Weapon simply press Y/Triangle to switch to Primary Weapon. Hold Y/Triangle to switch to Sidearm Weapon, If Y/Triangle is pressed again will switch back to Primary.
The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.
If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.
SECONDARY WEAPON PROFILE TOGGLE: HOLD D-PAD LEFT & PRESS Y/TRIANGLE
Sidearm Anti-Recoil system will indicate your weapon profile your using by LED.
Sidearm Weapon will show a Pink LED. Each Weapon Profile will have a LED color and Anti-Recoil and there Fire Mod will be tied together. If Y/Triangle is pressed again will switch back to Primary.
The Quick Toggle for Anti-Recoil will turn all weapon anti-recoils OFF/ON.
If your weapon profile somehow gets mixed up use the Weapon Profile Toggle to correct the profile.
SIDEARM WEAPON PROFILE TOGGLE: HOLD D-PAD LEFT & PRESS B/CIRCLE
The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However this is only available for about one second after you make your shot.
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.
Adjustable for Aim Assist:
Aim Assist Strength: Adjust (1 - 100): Aim Assist circular strength should always be set greater than your in-game deadzone.
# | Option | Description |
0 | Disabled | Aim Assist & Quick Toggle is Disabled |
1 | Enabled | Aim Assist is Enabled |

Aim Assist Quick Toggle: HOLD LT/L2 & PRESS D-PAD LEFT
This allows you to Fine Tune your ADS (Aim Down Sight) sensitivity independently of the in-game Look Sensitivity setting. So your sensitivity will get slower and finer whenever you ADS giving more precision, and as soon as you let go of the ADS trigger, your Look Sensitivity will revert to the value set in-game.
With ADS Fine Tuning Enabled it will set your Look Sensitivity to the ADS Fine Tuning Value (see below), making your ADS Sensitivity faster or slower when you Aim Down Sight.
# | Option | Description |
0 | Mod Disabled | ADS Fine Tuning is Disabled |
1 | Mod Enabled | ADS Fine Tuning is Enabled |
Select a preset value for custom Look Sensitivity when activating ADS (Aim Down Sights).
Pro Tip: When you set your ADS Fine Tuning Value and you ADS (Aim Down Sight) while moving the Right Stick, it will set your Look Sensitivity to the preset value no matter what you set your In-Game Look Sensitivity to.
So if you play on high Look Sensitivity and set your Fine Tuning Value to 70, you will still have your high Look Sensitivity In-Game, but when you ADS the Look Sensitivity will slow down to 70. This allows you to slow or speed up your Look Sensitivity when you ADS. A high ADS Fine Tuning Value equals a faster ADS Sensitivity. A lower ADS Fine Tuning Value equals a slower ADS Sensitivity.
# | Option |
0 | 95 |
1 | 90 |
2 | 85 |
3 | 80 |
4 | 75 |
5 | 70 |
This category has a selection of powerful Rapid Fire type Mods, including Rapid Fire, Dynamic Rapid Fire and Burst Fire.
Rapid Fire is designed for semi-automatic and single shot weapons. The feature makes them shoot as fully automatics and gives the players a greater firing power compared to the one achieved through manual trigger pulling.
In simple terms, the Mod pulls the Fire Trigger on your behalf. When you hold down RT/R2, the mod keeps pressing fire in the background over and over again until you release it. It also lets you focus on aiming better by taking away the need to constantly press fire.
Rapid Fire sets the fastest, most optimum possible fire rate for your weapon.
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Dynamic Rapid Fire has the fire rate of a weapon tied to the pressure of the trigger. The more pressure applied, the faster you will shoot.
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Burst Fire turns your Fully Automatic into a Burst Firing weapon, allowing you to conserve ammunition while improving accuracy and achieving more headshots.
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This GamePack has a built-in Weapon Tracking System, designed to intelligently manage Mod settings depending on which weapon you are using in-game so that mods do not conflict with normal gameplay, saving the need to manually toggle mods when switching weapons, giving you the best in-game experience. Here are some examples of what Zen is doing "under-the-hood" to your Active Fire Mod settings while using this system:
- Rapid Fire - Will only work with Semi-Auto Weapons & All 3 Round Burst Weapons
- Dynamic Rapid Fire - Will work with all Weapons (No 3 Round Burst)
- Burst Fire - Will only work with Full Auto Weapons
There are a few things worth noting:
- Every game and gun has a capped fire-rate preset by the game developer. The mod can optimize to it's maximum speed and also help with tricks such as cool down and weapon swap speed, but the actual fire speed can never go above the preset capped rate.
- The Rapid Fire mod is not effective for single shot weapons that have a very slow firing rate such as Bolt Action Rifles.
- Cronus Mod Technology offers a tactical Quick Toggle feature. It allows the player to quickly disable or enable the Active Fire Mod depending on the gaming circumstances - for example when your character is carrying both semi and fully-automatic weapons at the same time. While changing between primary and secondary classes, Rapid Fire can be quickly turned ON or OFF by holding LT/L2 + D-PAD UP.
Active Fire Mod will indicate your weapon profile your using by LED. Primary Weapon will show a Green LED. Each Weapon Profile will have a LED color and Anti-Recoil and there Fire Mod will be tied together.
The Quick Toggle for Active Fire Mod will turn all weapon fire mods OFF/ON
# | Option | Description | Adjustable |
0 | Disabled | Active Fire Mod & Quick Toggle is Disabled. | No |
1 | Rapid Fire | Rapid Fire is Enabled | Yes |
2 | Dynamic Rapid Fire | Rapid Fire is Enabled Fire Speed is set by the amount of trigger pull. | Auto |
3 | Burst Fire | Burst Fire is Enabled Conserve ammunition. Fully Auto Weapons Only. | No |

Active Fire Mod Quick Toggle: HOLD LT/L2 & PRESS D-PAD UP
Active Fire Mod will indicate your weapon profile your using by LED. Secondary Weapon will show a Blue LED. Each Weapon Profile will have a LED color and Anti-Recoil and there Fire Mod will be tied together.
The Quick Toggle for Active Fire Mod will turn all weapon fire mods OFF/ON
Active Fire Mod will indicate your weapon profile your using by LED. Sidearm Weapon will show a Pink LED. Each Weapon Profile will have a LED color and Anti-Recoil and there Fire Mod will be tied together.
The Quick Toggle for Active Fire Mod will turn all weapon fire mods OFF/ON
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.
# | Option | Description | Adjustable |
0 | Disabled | Active Shot Mod & Quick Toggle is Disabled | No |
1 | Strafe Shot | Strafe Shot is Enabled - Strafe while Shooting | No |

Active Shot Mod Quick Toggle: HOLD LT/L2 & PRESS D-PAD RIGHT
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
This category hosts a whole range of incredible mods which are added due to their usefulness and popularity.
If Roll Button is held it will make your character continuously roll.
# | Option | Description |
0 | Disabled | Auto Roll is Disabled |
1 | Enabled | Auto Roll is Enabled |
As soon as you you release the Fire Trigger it will automatically reload your weapon to give you an extra advantage against a player who is defenseless while reloading themselves.
# | Option | Description |
0 | Disabled | Auto Reload is Disabled |
1 | Enabled | Auto Reload is Enabled |
Quick Scope is widely used in FPS games. The idea behind Quick Scope is to use a rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your rifle.
# | Option | Description | Adjustable |
0 | Disabled | Quick Scope is Disabled | No |
1 | Enabled | Quick Scope is Enabled & Fires a shot when you press the ADS Button. | No |
Tired of spamming the melee button to preform the melee attacks? With Auto Melee you can save your fingers and controller button from being worn out.
Simply hold the In-Game Melee Button to perform automatic melee attacks with ease!
# | Option | Description |
0 | Mod Disabled | Auto Melee is Disabled |
1 | Mod Enabled | Auto Melee is Enabled |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run as if the stick was pushed all the way forward and pressed fully down.
When Auto Sprint is Enabled you will be able to slide whenever you want, it will automatically hop up when a slide is preformed, so you don't have to worry getting stuck in the crouch position while using this mod.
# | Option | Description |
0 | Disabled | Auto Sprint Disabled |
1 | Always On | Auto Sprint is Always On |
2 | Press Sensitive | Auto Sprint is Press Sensitive and will sprint if Left Stick is pressed over 80% |
With this Hair Trigger Mod you can ensure your weapon will 100% full press Fire or ADS at the slightest amount of pressure (10%).
Most games apply a "dead-zone" to the trigger buttons, which means the trigger (either shooting or ADS) needs to be pressed almost half way down before they are registered by the game. This can also have an adverse effect the reaction time of advanced players.
No need to buy expensive "Trigger Stop" add-ons and perfect for all Semi-Auto weapons, especially any Pistol/Handgun/Sidearm.
# | Option | Description |
0 | Disabled | Hair Trigger is Disabled |
1 | Enabled | Hair Trigger is Enabled |
When this GamePack is being used on a PlayStation 4 or 5 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button so you are still able to utilize in-game Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

When this GamePack is being used on an Xbox Series X|S and detects the connected controller is not an Xbox Series X|S Controller but a PlayStation controller, it will automatically reassign Share to the Touchpad so you are still able to utilize in-game Share Button functionality on an Xbox Series X|S while using a PlayStation controller.

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device Erase Memory Slots, unplug the Zen mini-USB cable, go to File Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should
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Disclaimer |
Outriders®, and the Outriders® logo are registered or unregistered trademarks of Square Enix Holdings Co., Ltd in the U.S. and/or other countries. All product names, logos, and brands are the property of their respective owners. All company, product, and service names used on this website are for identification purposes only. Use of these names, logos, and brands does not imply endorsement.
In the U.S. and/or other countries. The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc. Microsoft, Xbox One, and the Xbox logos are trademarks of the Microsoft group of companies. Nintendo, Nintendo Switch, and the Nintendo Switch logos are trademarks of Nintendo Inc. Other product names used herein are for identification purposes only and might be trademarks of their respective owners. We disclaim any and all rights to those marks. |