Warface: Breakout
Includes Rapid Fire, Anti-Recoil, Aim Assist, Jump Shot, Crouch Shot, Strafe Shot, Strafe Shot Direction, Quick Scope, Auto Sprint and All Button & Stick Layouts.
We are not affiliated, associated, authorized, endorsed by, or in any way officially connected with Warface®, Crytek Kiev, Crytek Seoul, and My.com, or any of its subsidiaries or its affiliates. The official Warface® website can be found at www.warface.com/en/.
The names Warface®, Crytek Kiev, Crytek Seoul, and My.com, as well as related names, marks, emblems, and images, are registered trademarks of their respective owners.
The Warface®: Breakout GamePack features Rapid Fire, Anti-Recoil, Aim Assist, Jump Shot, Crouch Shot, Strafe Shot, Strafe Shot Direction, Quick Scope, Auto Sprint, and All Button & Stick Layouts.
GamePack Author: x22 DOT
Compatible Systems: PlayStation 4, Xbox One, and Microsoft Windows
GamePack Community Support: Click HereQuestions, Help, Requests....
Cronus Zen Private Discord Server Click HereVisit the #rules channel
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Special thanks to our Community GamePack Team: Batts, x22 DOT, LegitCloudzzz, XBL Jedi & Excalibur.
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There are two methods to setup and configure Mods in this GamePack, the first being the GamePack Configuration Interface (or GCI) and the second is the Zen OLED Menu System.
The GCI either pops up every time you program a GamePack to a memory slot or when you click on the memory slot number in Zen Studio. This is a really quick way to setup all your preferred defaults from the get-go.
GamePack Default Settings: All default values are optimized for console gaming with a controller. If using Mouse & keyboard, you should expect to have to change almost all default settings to suit your preferred playing style, in particular changing all in-game sensitivity settings to maximum. It's very important that you setup your mouse before trying to use any GamePacks or scripts.
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Warface: Breakout Gamepack Configuration Interface (GCI)
The Zen OLED Menu System is a new groundbreaking feature that allows the configuration and tuning of dozens of different Mod modes and combinations, on-the-fly and in seconds, all from an easy to read OLED interface. Once you have programmed this GamePack to a memory slot it must be enabled and active. This is done by pressing the Memory Slot Button (P1) until the logo of the GamePack you wish to use appears on the OLED screen.

When you see the logo of this GamePack displayed on the screen, simply hold LT/L2 & press MENU/OPTIONS to access the Mod Menu System.

Community GamePack OLED Menu System Quick Toggle: HOLD LT/L2 & PRESS MENU/OPTIONS

Community GamePack OLED Mod Menu System
All Adjustable Mods can be tuned and tested in real-time directly from the Zen GamePack OLED Adjustables Menu.
The Zen OLED Menu System has built in screensaver protection to help protect against screen burn. It will kick in after 3 minutes of inactivity. Press any button to return to the Mod Menu screen.
Press Play for Screensaver Demo
Quick Toggles allow you to access the OLED Menu System and instantly enable/disable active Mods while gaming. This gives an incredible advantage in certain situations, for example if you are using a weapon that requires Anti-Recoil to be disabled quickly, or if you are using a fully automatic weapon and need to disable Rapid Fire, simply tap the Quick Toggle designated to the Active Fire Mod.
Note: When a Mod is disabled, any associated Quick Toggle is also disabled.
Quick Toggle | Action |
Hold LT/L2 & Press D-PAD UP | Active Fire Mod |
Hold LT/L2 & Press D-PAD DOWN | Anti-Recoil |
Hold LT/L2 & Press D-PAD LEFT | Aim Assist |
Hold LT/L2 & Press D-PAD RIGHT | Active Shot Mod |
Hold LT/L2 & Press VIEW/SHARE | Global Kill Switch |

Global Kill Switch Quick Toggle: HOLD LT/L2 & PRESS VIEW/SHARE
This Mod allows the user to flip there bumpers which is called Bumper Swap. To use this in-game simply change this mod from Mod Disabled to Swapped.
# | Option | Description |
0 | Mod Disabled | Bumper Swap is Disabled |
1 | Swap LT/RT with LB/RB | Bumper Swap is Enabled and Bumper/Triggers is Swapped |
Here you can select a value from 1-14 but it NEEDS to match the In-Game Sensitivity. Y and X Axis Sensitivity needs to be the same.
# | Option |
1 | Sets In-Game Sensitivity to 1 |
2 | Sets In-Game Sensitivity to 2 |
3 | Sets In-Game Sensitivity to 3 |
4 | Sets In-Game Sensitivity to 4 |
5 | Sets In-Game Sensitivity to 5 |
6 | Sets In-Game Sensitivity to 6 |
7 | Sets In-Game Sensitivity to 7 |
8 | Sets In-Game Sensitivity to 8 |
9 | Sets In-Game Sensitivity to 9 |
10 | Sets In-Game Sensitivity to 10 |
11 | Sets In-Game Sensitivity to 11 |
12 | Sets In-Game Sensitivity to 12 |
13 | Sets In-Game Sensitivity to 13 |
14 | Sets In-Game Sensitivity to 14 |
When you Enable Rapid Fire you don't need to adjust the value it is automatically the fastest possible. The Rate of Fire is Automatically the fastest possible for the selected gun you choose.
# | Option | Description |
0 | Mod Disabled | Rapid Fire & Quick Toggle is Disabled |
1 | Rapid Fire | Rapid Fire & Quick Toggle is Enabled |

Rapid Fire Quick Toggle: HOLD LT/L2 & PRESS D-PAD UP
Control exactly when a Rapid Fire is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Pro Tip: When you use a high sensitivity the value can be higher than the default value. When you use a low sensitivity the value can be lower than the default value.
Anti-Recoil strength can be adjusted from 1 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. A higher value means a stronger recoil compensation, a lower value means less recoil compensation. This allows you to quickly tune your weapon directly from your controller while playing the game, without having to unplugging and connecting your Zen to a PC.
If a weapon is pulling up too much increase the Y value and if recoil is pulling down to much decrease the Y value. When a weapon pulls left to much increase the X value and if it pulls right to much you will need to decrease it.
In-Game Rumbles MUST be ON.
# | Option | Description | Adjustable |
0 | Mod Disabled | Anti-Recoil & Quick Toggle is Disabled | No |
1 | Mod Enabled | Anti-Recoil & Quick Toggle is Enabled | Yes |

Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN
Aim Assist is a common feature for console shooter games to compensate for the deficiency of using a controller. Most games' Aim Assist will snap towards the target if you're close to it keeping you on target.
The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a shake pattern, so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. However, this is only available for about one second after you make your shot.
# | Option | Description |
0 | Mod Disabled | Aim Assist & Quick Toggle is Disabled |
1 | Mod Enabled | Aim Assist & Quick Toggle is Enabled |

Aim Assist Quick Toggle: HOLD LT/L2 & PRESS D-PAD LEFT
Select which Shot Mod is active during gameplay. These Mods make you a harder target while confusing the enemy in the process.
# | Option | Description | Adjustable |
0 | Mod Disabled | Active Shot Mod & Quick Toggle is Disabled | No |
1 | Jump Shot | Jump Shot & Quick Toggle is Enabled - Jump while Shooting | No |
2 | Crouch Shot | Crouch Shot is Enabled - Crouches while Shooting | No |
3 | Strafe Shot | Strafe Shot is Enabled - Strafes while Shooting | Yes |

Active Shot Mod Quick Toggle: HOLD LT/L2 +D-PAD RIGHT
To use this feature, the Active Shot Mod must be set to 'Strafe Shot'.
# | Option | Description | Adjustable |
0 | Strafe Left | Makes Strafe Shot go only Left | No |
1 | Strafe Right | Makes Strafe Shot go only Right | No |
2 | Both Directions | Makes Strafe Shot go in Both Directions Can Be Adjusted In-Real Time | Yes |
Control exactly when a Mod is activated. This is particularly useful if you have one Mod that activates only when you Press Fire and another Mod that activates only when you press ADS & Fire.
On Fire: Fire while pressing the fire trigger. ADS is ignored.
ADS & Fire: Fire while pressing ADS & Fire at the same time.
Fire Only: Fire only when pressing the fire trigger. ADS will block the Mod.
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# | Option | Description |
0 | On Fire | Fire Instantly, ADS Ignored |
1 | ADS & Fire | Fire While Holding ADS |
2 | Fire Only | ADS Blocks the Mod |
This MOD allows you to quickly scope in a sniper rifle and fire an accurate shot just like the pros. Sometimes this MOD can work great with shotguns too.
On Fire is when you hit the Fire Button once.
On ADS is when you hit the ADS Button once.
# | Option | Description |
0 | On Fire | Quick Scope (On Fire) will only preform a Quick Scope on the Fire button |
1 | On ADS | Quick Scope (On ADS) will only preform a Quick Scope on the ADS button |
If you are tired of constantly pressing the left analog stick to make your character sprint, Auto Sprint is just what you have been looking for. As soon as you push the left stick forward, your character will automatically run as if the stick was pushed all the way forward and pressed fully down.
When Auto Sprint is Enabled you will be able to slide whenever you want, it will automatically hop up when a slide is performed, so you don't have to worry getting stuck in the crouch position while using this mod.
# | Option | Description |
0 | Mod Disabled | Auto Sprint Disabled |
1 | Mod Enabled | Auto Sprint Enabled |
This option blocks all rumble signals sent from the game but still allows the GamePack to read in-game rumble frequencies (used by several mods to measure timing).
So, if you have this Mod disabled your controller will vibrate while shooting, and if this Mod is enabled your controller will not vibrate while yo shooting.
In-Game rumble/vibration must still be enabled.
# | Option | Description |
0 | Mod Disabled | Controller WILL receive rumbles |
1 | Mod Enabled | Controller WILL NOT receive rumbles |
When this GamePack is being used on a PlayStation 5 or 4 and detects the connected controller is not a DualSense or DualShock 4, it will automatically reassign Touchpad to the Select/Back/View/Minus Button of your crossover controller so you are still able to utilize the Touchpad functionality on a PlayStation while using a Crossover controller. You can also access the PS5/PS4 Share Screen by pressing Select/Back/View/Minus + RS (Right Stick).

If you are experiencing unstable performance or settings issues with your GamePack, it's likely that the configuration profile has become corrupted. This can sometimes happen when updating to a newer GamePack version with major structural changes or using a memory slot that already had a pack previously programmed to it.
Simply go to Device Erase Memory Slots, unplug the Zen mini-USB cable, go to File Relaunch as Admin, reconnect the mini-USB cable to the Zen, and program the GamePack again. You will now find the Mods are working as they should
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